

Requires:
- Level 25
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 4
When wielded/worn:
Accuracy: +12 (+4 eff.)
Armour penetration: +12
Defense: +12 (+5 eff.)
Changes stats: +10 Lck / +5 Cun
Physical save: +10 (+2 eff.)
Spell save: +10 (+3 eff.)
Mental save: +10 (+2 eff.)
See stealth: +12
See invisible: +12
It can be used to activate talent Track (costing 18 power out of 35/35) :
Effective talent level: 2.0
Power cost: 18 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 15 for 5 turns.
The radius will increase with your Cunning.
This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword.
His last known words were "Somehow this feels like an ending, yet I know there is so much more to find."
This item has been sent to the Item's Vault.


Requires:
- Massive armour training
- Strength 60
Infused by nature
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +16
Fatigue: +22%
Damage when hit (Melee): 6 fire
Changes resistances: +7% acid / +15% physical / +12% lightning / +5% arcane / +14% cold / +8% mind / +12% fire
Changes damage: +12% arcane / +21% fire
Talent cooldown: Rush (-5 turns)
Mental save: +18 (+4 eff.)
Disarm immunity: +40%
Stun/Freeze immunity: +32%
Knockback immunity: +32%
Life regen: +7.00
Maximum life: +54.00
Healing mod.: +20%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: gem / white ; tier 4
When wielded/worn:
Changes resistances: +50% light / +50% fire
Damage affinity(heal): +20% light / +20% fire
Blindness immunity: +100%
See invisible: +20
When carried:
Light radius: +2
When used to imbue an object:
Changes resistances: +50% light / +50% fire
Damage affinity(heal): +20% light / +20% fire
Blindness immunity: +100%
Light radius: +4
See invisible: +20
Latent Damage Type: Light
This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 5
Mastery: Sling Supremacy
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 20% chance to reduce damage dealt by 17%
Damage (Ranged): +14 fire
When wielded/worn:
Accuracy: +38 (+10 eff.)
Armour penetration: +21
Changes resistances: +12% darkness
Changes resistances penetration: +10% mind / +28% all
Changes damage: +6% nature / +20% fire
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Infused by nature
3.00 Encumbrance.
Type: ammo / shot ; tier 5
Base power: 53.5 - 64.2
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +7.0%
Capacity: 20
On weapon hit:
* 20 arcane resource burn
* 10% chance to slow global speed by 48%
Damage (Ranged): +20 lightning / +10 nature
Damage (radius 1) on hit: +8 lightning
Damage (radius 2) on crit: +8 lightning
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / blue ; tier 4
When wielded/worn:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +20%
Chance to avoid any damage: +8%
When used to imbue an object:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.