Xanylaith the Fogwitch (51-71.4 power, 6 apr)
Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 51.0 - 71.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 40% chance to inflict damage reduction
On weapon crit:
* wounds the target reducing their healing
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +11.0%
Physical power: +6 (+2 eff.)
Changes resistances: +3% lightning / +6% fire / +5% arcane
Changes resistances penetration: +10% physical
Changes damage: +7% physical
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Xanylaith the Fogwitch (51-71.4 power, 6 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 51.0 - 71.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 40% chance to inflict damage reduction
On weapon crit:
* wounds the target reducing their healing
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +11.0%
Physical power: +6 (+2 eff.)
Changes resistances: +3% lightning / +6% fire / +5% arcane
Changes resistances penetration: +10% physical
Changes damage: +7% physical
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Hellstreaker
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +10
Damage when hit (Melee): 30 fire
Changes stats: +6 Mag
Changes resistances: +14% fire
Changes resistances penetration: +15% fire / +25% temporal / +15% all
Changes damage: +3% temporal
Spellpower: +10 (+10 eff.)
Light radius: +7
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
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HellstreakerRequires:
- Level 35
Powered by arcane forces
Crafted by a master
0.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +10
Damage when hit (Melee): 30 fire
Changes stats: +6 Mag
Changes resistances: +14% fire
Changes resistances penetration: +15% fire / +25% temporal / +15% all
Changes damage: +3% temporal
Spellpower: +10 (+10 eff.)
Light radius: +7
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
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Layurena (0 def, 4 armour)
Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Armour: +4
Changes resistances: +33% lightning / +9% nature / +15% all
Changes damage: +22% lightning
Reduces incoming crit damage: 10.00%
Spell save: +6 (+2 eff.)
Cut immunity: +20%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Layurena (0 def, 4 armour)Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Armour: +4
Changes resistances: +33% lightning / +9% nature / +15% all
Changes damage: +22% lightning
Reduces incoming crit damage: 10.00%
Spell save: +6 (+2 eff.)
Cut immunity: +20%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
dragonbone vilestaff 'Isaba' (30-36 power, 6 apr, lightning element)
Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Cun
Changes resistances: +15% lightning
Changes damage: +30% lightning
Talent granted: +1 Command Staff
Mana each turn: +0.54
Maximum mana: +129.00
Maximum vim: +30.00
Spellpower: +15 (+4 eff.)
Spell crit. chance: +5%
Mental crit. chance: +3%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
dragonbone vilestaff 'Isaba' (30-36 power, 6 apr, lightning element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Cun
Changes resistances: +15% lightning
Changes damage: +30% lightning
Talent granted: +1 Command Staff
Mana each turn: +0.54
Maximum mana: +129.00
Maximum vim: +30.00
Spellpower: +15 (+4 eff.)
Spell crit. chance: +5%
Mental crit. chance: +3%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Dúathedlen Heart
Requires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 4
When wielded/worn:
Physical power: +7 (+1 eff.)
Damage (Melee): 20 darkness
Changes stats: +5 Mag
Changes resistances: +30% light
Changes resistances cap: +10% light
Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness
Light radius: -1000
Infravision radius: +7
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
Talent on hit(spell): Invoke Darkness (15% chance level 4).
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.
Dúathedlen HeartRequires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 4
When wielded/worn:
Physical power: +7 (+1 eff.)
Damage (Melee): 20 darkness
Changes stats: +5 Mag
Changes resistances: +30% light
Changes resistances cap: +10% light
Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness
Light radius: -1000
Infravision radius: +7
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
Talent on hit(spell): Invoke Darkness (15% chance level 4).
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.
Butcher (48-67 power, 12 apr)
Requires:
- Strength 40
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 48.0 - 67.2
Uses stats: 50% Mag, 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On weapon kill:
* Enter a Rampage (Shared cooldown).
When wielded/worn:
Accuracy: +18 (+6 eff.)
Changes stats: +10 Str / +7 Cun / +10 Wil
Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.
Butcher (48-67 power, 12 apr)Requires:
- Strength 40
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 48.0 - 67.2
Uses stats: 50% Mag, 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On weapon kill:
* Enter a Rampage (Shared cooldown).
When wielded/worn:
Accuracy: +18 (+6 eff.)
Changes stats: +10 Str / +7 Cun / +10 Wil
Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.
Khulmanar's Wrath (70-105 power, 8 apr)
Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 3.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 207.87 fire damage, and flames will be left dealing a further 48.57 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.
Khulmanar's Wrath (70-105 power, 8 apr)Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 3.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 207.87 fire damage, and flames will be left dealing a further 48.57 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.
Arokalthofang the Prismire (18-20 power, 40 apr, nature damage)
Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 18.0 - 19.8
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 8 light
Changes stats: +8 Cun / +5 Wil
Changes resistances: +9% physical / +6% mind / +9% light
Changes resistances penetration: +17% mind / +2% physical
Changes damage: +6% mind / +8% physical
Talent granted: +1 Attune Mindstar
Critical mult.: +23.00%
Equilibrium when hit: +0.04
Psi when hit: +1.90
Mindpower: +10 (+3 eff.)
Mental crit. chance: +5%
Damage Resonance (when hit): +25%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Arokalthofang the Prismire (18-20 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 18.0 - 19.8
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 8 light
Changes stats: +8 Cun / +5 Wil
Changes resistances: +9% physical / +6% mind / +9% light
Changes resistances penetration: +17% mind / +2% physical
Changes damage: +6% mind / +8% physical
Talent granted: +1 Attune Mindstar
Critical mult.: +23.00%
Equilibrium when hit: +0.04
Psi when hit: +1.90
Mindpower: +10 (+3 eff.)
Mental crit. chance: +5%
Damage Resonance (when hit): +25%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Daimiharalen the Oakstreak (70-105 power, 4 apr)
Requires:
- Strength 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +80 (+27 eff.)
Armour: +2
Defense: +14 (+4 eff.)
Changes stats: +10 Dex / +21 Wil / +19 Con
Changes resistances: +6% nature
Changes damage: +6% nature
Physical save: +12 (+3 eff.)
Disarm immunity: +67%
Maximum life: +154.00
Combat speed: +10%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Daimiharalen the Oakstreak (70-105 power, 4 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +80 (+27 eff.)
Armour: +2
Defense: +14 (+4 eff.)
Changes stats: +10 Dex / +21 Wil / +19 Con
Changes resistances: +6% nature
Changes damage: +6% nature
Physical save: +12 (+3 eff.)
Disarm immunity: +67%
Maximum life: +154.00
Combat speed: +10%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Sunoath
Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 1) on hit: +8 light
Damage (radius 2) on crit: +128 fire
When wielded/worn:
Accuracy: +56 (+18 eff.)
Armour penetration: +23
Physical crit. chance: +9.0%
Effects on ranged hit:
* 10% chance to reduce armor by 48%
Changes resistances: +5% arcane / +9% temporal
Changes resistances penetration: +38% fire / +21% all
Changes damage: +6% light
Spell save: +3 (+0 eff.)
Light radius: +3
Global speed: +16%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
SunoathRequires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 1) on hit: +8 light
Damage (radius 2) on crit: +128 fire
When wielded/worn:
Accuracy: +56 (+18 eff.)
Armour penetration: +23
Physical crit. chance: +9.0%
Effects on ranged hit:
* 10% chance to reduce armor by 48%
Changes resistances: +5% arcane / +9% temporal
Changes resistances penetration: +38% fire / +21% all
Changes damage: +6% light
Spell save: +3 (+0 eff.)
Light radius: +3
Global speed: +16%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.