

1.0 Encumbrance
T2 dagger 1H weapon
Reqs Dex 17
[Unique]
Arcane
Weapon Damage 20.0 - 26.0 Physical
Uses 45% Dex, 45% Str
Accuracy Bonus +0.5% Ignore Armor (max 50%)
Ignore Armor +10
Critical Rate +12.0%
Attack Speed 100%
Lifesteal +6%
On-hit +10 blight +10 fire burn
On-crit, radius 2 +20 infective blight +20 fire
While equipped:
Stats +5 Mag
defense ------
Resistance +10% blight +10% fire
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.


7.0 Encumbrance
T3 shield armor
Reqs - Shield usage training
[Unique]
Master
When used to Attack:
Weapon Damage 48.0 - 57.6 Physical
Uses 100% Str
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +4.5%
Block +320
While equipped:
defense ------
Armor +18
Hardiness +20%
Defense +20 (+6 eff.)
Ranged Defense +10 (+4 eff.)
Fatigue +30%
other -------
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T2 amulet jewelry
[Unique]
Nature
While equipped:
Stats +5 Wil
offense ------
Mindpower +5 (+1 eff.)
defense ------
Affinity +15% nature
Life Regen +2.00
Enhances the effectiveness of Meditation by 20%
Nature's Touch:
Effective talent level: 2.6
Power cost 35 out of 35/35.
Range melee/personal
Cooldown: 15
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: Touch a target (or yourself) to infuse it with Nature, healing it for 275 (this heal does not work on undead).
The amount healed will increase with your Mindpower.
This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature.
This item has been sent to the Item's Vault.


1.0 Encumbrance
T4 belt armor
[Unique]
Master
While equipped:
Stats +12 Dex +10 Cun +8 Lck
defense ------
Ranged Defense +20 (+7 eff.)
Deflect Projectile +15%
Slow Projectiles +30%
Evasion: (Instant)
Effective talent level: 4.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 19
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 22% chance to evade melee and ranged attacks and 11 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 head armor
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +5 Con -4 Lck
offense ------
Damage +10% physical +10% fire
defense ------
Armor +9
Defense +5 (+2 eff.)
Fatigue +10%
other -------
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Effective talent level: 3.9
Power cost 45 out of 45/45.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 43%) for 3 turns.
The sound wave is so strong, your foes also take 144.08 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T2 head armor
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
offense ------
Damage +10% physical
defense ------
Armor +6
Fatigue +8%
Physical save +12 (+4 eff.)
Spell save +12 (+4 eff.)
Mind save +12 (+4 eff.)
other -------
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Damage +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T2 battleaxe 2H weapon
[Unique]
Nature
Weapon Damage 30.0 - 45.0 Physical
Uses 120% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +15
Critical Rate +5.0%
Attack Speed 100%
On-hit +15 lightning +15 cold
On Crit:
* inflicts either shocked or wet, chosen at random
While equipped:
offense ------
Damage +12% lightning +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.