
Windborne AzuriteRequires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / blue ; tier 4
When wielded/worn:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +20%
Chance to avoid any damage: +8%
When used to imbue an object:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

voratun longsword 'Quenchbrand' (169% power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 5
Power: 170% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Curse of Defenselessness (20% chance level 5).
Damage (Melee): +16 light
Damage against: +18% Undead
When wielded/worn:
Accuracy: +25 (+5 eff.)
Armour penetration: +13
Changes stats: +2 Con
Changes resistances: +12% nature
Changes resistances penetration: +15% cold / +15% physical
Disarm immunity: +10%
Only die when reaching: -20.00 life
Maximum life: +20.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Guise of the Hated (14 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Physical crit. chance: +10.0%
Defense: +14 (+3 eff.)
Damage (Melee): 30 mind / 30 darkness
Damage when hit (Melee): 30 mind / 30 darkness
Changes stats: +4 Dex / +8 Wil / +6 Cun
Changes resistances: +10% darkness / +10% mind
Changes damage: +4% all
Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness
Talent granted: +5 Dark Vision
Stealth bonus: +12
Mental save: +10 (+2 eff.)
Hate per kill: +5.00
Mindpower: +20 (+6 eff.)
Mental crit. chance: +10%
Talent on hit(mindpower): Creeping Darkness (10% chance level 3).
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.

Ureslak's Femur (164% power, 5 apr)Requires:
- Dexterity 30
- Strength 45
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mace ; tier 5
It is part of a set of items.
What would happen if more of Ureslak's remains were reunited?
Power: 164% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 10% chance to shimmer to a different hue and gain powers
A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature.
This item has been sent to the Item's Vault.

voratun greatmaul 'Barehell' (176% power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Power: 176% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 34% chance to reduce strength, dexterity, and constitution by 15
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
Damage (Melee): +20 blight
When wielded/worn:
Accuracy: +20 (+5 eff.)
Defense: +12 (+4 eff.)
Changes stats: +3 Str / +2 Wil
Disarm immunity: +48%
Psi when hit: +0.12
Hate when firing a critical mind attack: +1.00
Mental crit. chance: +1%
See invisible: +15
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Storm FuryRequires:
- Magic 30
- Dexterity 30
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Chain Lightning (12% chance level 3).
When wielded/worn:
Defense: +30 (+8 eff.)
Damage (Ranged): 75 lightning
Changes stats: +10 Dex / +10 Mag
Changes resistances: +20% lightning
Changes damage: +25% lightning
Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air
Spellpower: +30 (+13 eff.)
Spell crit. chance: +10%
Movement speed: +30%
Automatically fires lightning bolts every game turn at nearby enemies dealing 66 to 132 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)Requires:
- Heavy armour training
Infused by nature
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +14
Defense: +10 (+3 eff.)
Fatigue: +16%
Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck
Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid
Grants telepathy: Dragon
Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns)
Blindness immunity: +50%
Stun/Freeze immunity: +25%
Knockback immunity: +50%
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Gunisin the Thunder's kiss (20/20, 151% power, 14 apr)Requires:
- Dexterity 35
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Power: 151% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +2.5%
Capacity: 20
Damage (Ranged): +62 lightning
Damage (radius 1) on hit: +20 mind / +20 cold
Damage (radius 2) on crit: +40 lightning / +16 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Ureslak's FocusRequires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 4
When wielded/worn:
Physical power: +12 (+3 eff.)
Changes stats: +6 Mag / +6 Con
Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid
Spellpower: +12 (+6 eff.)
When used to imbue an object:
Physical power: +12 (+3 eff.)
Changes stats: +6 Mag / +6 Con
Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid
Spellpower: +12 (+6 eff.)
Talent on hit(spell): Necrotic Breath (12% chance level 2).
This cracked gemstone fell from the remains of the dead Ureslak. It appears to have been turned into a vibrant crystal in whatever process reanimated him.
This item has been sent to the Item's Vault.

barbed pouch of stralite shots of grasping (19/19, 159% power, 5 apr)Requires:
- Dexterity 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Power: 160% Range: 1.2x
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +14.5%
Capacity: 19
On weapon hit:
* 20% chance to create vines that bind the target to the ground dealing 181 nature damage and pinning them for 3 turns
On weapon crit:
* Wound the target dealing 260 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +12 (+3 eff.)
Damage (Melee): 35 mind / 10 % chance of gloom effects
Damage when hit (Melee): 35 mind / 10 % chance of gloom effects
Changes stats: +10 Cun / +10 Wil
Changes resistances: +15% all
Changes resistances penetration: +20% all
Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism +0.20 Cursed / Punishments
Psi each turn: +0.20
Hate when firing a critical mind attack: +4.00
Psi when firing a critical mind attack: +4.00
Hate per kill: +2.00
Mindpower: +20 (+7 eff.)
Mental crit. chance: +9%
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
Talent on hit(mindpower): Agony (8% chance level 2).
Talent on hit(mindpower): Hateful Whisper (8% chance level 2).
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Dourspire the pouch of voratun shots (18/47, 180% power, 6 apr)Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Power: 180% Range: 1.2x
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +16
Armour Penetration: +6
Crit. chance: +20.0%
Capacity: 47
On weapon hit:
* 20% chance to slow global speed by 58%
* 20% chance to reduce damage dealt by 25%
On weapon crit:
* Wound the target dealing 244 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +12 darkness
Damage (radius 2) on crit: +4 darkness
When wielded/worn:
Ammo reloads per turn: +4
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Glimmervice the voratun steamgunRequires:
- Dexterity 48
- Talent Shoot
- Talent Steam Pool
Infused by nature
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
[Random Unique]
Type: weapon / steamgun ; tier 5
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Attack speed: 100%
Firing range: +10
Travel speed: +600%
Damage (Ranged): +8 light / +4 fire
Damage (radius 2) on crit: +36 acid / +38 nature / +4 light
Attacks use: 2.0 Steam
When wielded/worn:
Armour penetration: +14
Physical power: +17 (+4 eff.)
Damage when hit (Melee): 6 light
Changes stats: +11 Str
Changes resistances: +6% light / +12% fire
Changes resistances penetration: +19% acid / +17% nature
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

Star Shot (15/20, 139% power, 15 apr)Requires:
- Dexterity 28
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Power: 139% Range: 1.2x
Uses stats: 50% Cun, 70% Dex
Damage type: Fire
Mastery: Master Marksman
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 20
On weapon hit:
* sets off a powerful explosion
Intense heat radiates from this powerful shot.
This item has been sent to the Item's Vault.
