

Requires:
- Magic 30
- Talent Steam Pool
Powered by arcane forces
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / steamsaw ; tier 4
Base power: 40.0 - 60.0
Uses stat: 100% Mag
Damage type: Occult
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +45
Attack speed: 100%
Block value: +50
Attacks use: 1.0 Steam
When wielded/worn:
Fatigue: +15%
Changes stats: +9 Cun / +9 Mag
Talents granted: +3 Block +4 Electron Incantation
Spell save: +10 (+2 eff.)
Silence immunity: +40%
Casting speed: +10%
Increases the steam your arcane dynamo generate per 10 points of mana by 2.
Saws made of metal? That is no good for a discerning Technomancer so Galen made a saw out of pure arcane forces!
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.


Requires:
- Talent Create Tinker
0.10 Encumbrance.
Type: scroll / schematic ; tier 1
[already known tinker]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 2
It can be used to teleport randomly (rad 24)
Activation puts all charms on cooldown for 17 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: charm / torque ; tier 5
When wielded/worn:
Changes stats: +2 Wil / +1 Mag
Changes resistances: +6% blight
Maximum wards: +2 physical / +5 mind / +5 darkness
Changes damage: +9% temporal
Talent cooldown: Telekinetic Blast (+10 turn)
Talents granted: +8 Telekinetic Blast +1 Ward
Mana when firing critical spell: +3.00
Spellpower: +4 (+1 eff.)
Spell crit. chance: +3%
Damage Shield penetration: +30%
It can be used to teleport randomly (rad 58)
Activation puts all charms on cooldown for 22 turns.
When used:
* Regenerate 10 hate.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
3.00 Encumbrance.
Type: tool / digger ; tier 3
When wielded/worn:
Accuracy: +25 (+7 eff.)
Physical power: +28 (+9 eff.)
Defense: +25 (+8 eff.)
Changes stats: +2 Str / +3 Dex
Changes resistances penetration: +25% mind
Movement speed: +10%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour penetration: +6
Armour: +5
Fatigue: +5%
Changes stats: +4 Cun / +4 Dex
Changes resistances: +18% mind
Mental save: +17 (+7 eff.)
Confusion immunity: +35%
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 36
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +12
Attack speed: 118%
Firing range: +10
When wielded/worn:
Physical crit. chance: +15.0%
Changes stats: +10 Dex / +20 Wil
Changes resistances penetration: +20% nature / +20% physical
Changes damage: +30% nature / +30% physical
Mental crit. chance: +15%
In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
This item has been sent to the Item's Vault.


quiver of dragonbone arrows 'Coalwreck' (24/24, 68-96 power, 18 apr)
Requires:
- Dexterity 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 68.5 - 95.9
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +35.0%
Capacity: 24
On weapon crit:
* Wound the target dealing 189 physical damage across 5 turns and reducing healing by 50%
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +20 acid / +32 fire / +8 darkness
Damage (radius 1) on hit: +16 acid
Damage (radius 2) on crit: +4 darkness / +18 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


dragonbone longbow 'Blazeimmortal'
Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (Ranged): +8 light
Damage (radius 2) on crit: +60 lightning / +60 cold
When wielded/worn:
Accuracy: +20 (+5 eff.)
Physical crit. chance: +21.0%
Physical power: +23 (+8 eff.)
Damage when hit (Melee): 4 acid
Changes stats: +11 Str
Changes resistances: +12% cold
Changes resistances penetration: +38% lightning / +38% cold
Changes damage: +18% light / +15% acid
Movement speed: +75%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 98.0 - 137.2
Uses stats: 30% Wil, 42% Cun
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +26.0%
Capacity: 21
On weapon hit:
* 20% chance to knock the target back 3 spaces and deal 287 physical damage
On weapon crit:
* Wound the target dealing 414 physical damage across 5 turns and reducing healing by 50%
Travel speed: +100%
Damage (Ranged): +60 physical
Damage (radius 1) on hit: +4 cold
Damage (radius 2) on crit: +20 cold / +16 physical
When wielded/worn:
Ammo reloads per turn: +5
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
3.00 Encumbrance.
Type: tool / digger ; tier 3
When wielded/worn:
Changes stats: +2 Str
Lowers spell cool-downs by: 10%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.