

Requires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 3
When wielded/worn:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
When used to imbue an object:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +9
When this weapon hits: Arcane Eye (100% chance level 4).
Travel speed: +400%
When wielded/worn:
Damage (Ranged): 25 arcane
Light radius: +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.


1.0
T4 dagger 1H weapon
Reqs Dex 35
[Random Unique]
Nature/Master
Power 132% Range: 1.3x
Uses 45% Dex, 45% Str
Dmg Physical
Acc+ +0.5% APR / acc
Apr +9
Crit +8.0%
Atk.spd 100%
Melee+ +26 insidious poison
On Hit:
* 40% chance to blind
While equipped:
dps ----------
Res.pen +5% light +16% physical
Acc +15 (+5 eff.)
Apr +10
----- def -----
Resists +6% light
Sharp, short and deadly.
This item has been sent to the Item's Vault.


4.0
T5 steamgun 1H weapon
Reqs Shoot
[Unique]
Psionic/Steamtech
Acc+ +0.1% dam / acc
Apr +5
Atk.spd 100%
Dmg.mult 110%
Range +10
Proj.spd +600%
On Hit:
* deal 62.54 mind damage (based on Mindpower) in a radius 1 around the target
Uses 2.0 Steam
While equipped:
dps ----------
Steam.crit +5%
Mind.crit +5%
Steampwr +15 (+4 eff.)
Mind.pwr +15 (+5 eff.)
---------- misc
Cooldown Vacuum Shot -2
Blunt Shot -3
On hitting with a mindstar, deal physical damage equal to your steampower in radius 1 around the target.
From body, mind. From mind, body.
This item has been sent to the Item's Vault.


4.0
T5 steamgun 2H weapon
Reqs Shoot
[Unique]
Steamtech
Acc+ +0.1% dam / acc
Apr +12
Atk.spd 88%
Dmg.mult 100%
Range +8
Proj.spd +600%
On Hit:
* 50% chance to reload 1 ammo
Uses 1.0 Steam
Fire rate increases while firing, up to 5 shots per turn. Resets after 5 turns without firing.
This gun features a wheel with several barrels attached and seems to be powered by an engine. It looks... impressive.
This item has been sent to the Item's Vault.


3.0
T5 shot ammo
[Random Unique]
Master
Power 179% Range: 1.2x
Uses 70% Dex, 50% Cun
Dmg Physical
Acc+ +0.1% dam / acc
Apr +10
Crit +20.0%
Capacity 20
Proj.spd +200%
Ranged+ +8 fire
On Crit.r2 +4 light
On Hit:
* 40 arcane resource burn
* 40% chance to blind
On Crit:
* cripple the target
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
[Unique]
Nature/Steamtech
Power 124% Range: 1.2x
Uses 50% Cun, 70% Dex
Dmg Nature
Acc+ +0.1% dam / acc
Apr +8
Crit +2.0%
Capacity 20
On Crit:
* bursts into an cloud of spydric poison, pinning those inside (with a 10 turn cooldown)
Ready to trigger!
A dedicated technician seems to have built pockets of spider venom into these rounds. It's not clear how happy the spiders were about this.
This item has been sent to the Item's Vault.


0.1
T5 schematic scroll
Reqs Create Tinker
[Unique]
[can be learnt]
Learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Master
Power 47.0 - 61.1 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +4 temporal
While equipped:
dps ----------
Phys.crit +12.0%
Crit.mult +19.00%
Res.pen +5% fire +9% all
Acc +17 (+9 eff.)
Apr +21
On Hit (Melee):
* 10% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +15% fire
Sharp, short and deadly.
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +9 (+1 eff.)
Spell.spd +15%
----- def -----
Silence- +100%
---------- misc
Max.mana +50.00
Max.vim +50.00
See.Invis +20
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.crit +5%
Mind.pwr +12 (+2 eff.)
Dmg.mod +30% nature
Res.pen +10% nature
Melee Ret 35 nature slow
----- def -----
Defense +12 (+6 eff.)
Resists +25% nature +13% all
Phys.save +15 (+5 eff.)
HP.reg +0.20
Heal.mod +15%
---------- misc
Masteries
+0.30 Wild-gift/Moss
This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Unique]
Arcane/Master
With a better grip it would be the destroyer of your enemies.
While equipped:
Stats +3 Cun +9 Mag
dps ----------
Spell.pwr +10 (+2 eff.)
Melee+ 25 vim draining blight
Melee Ret 25 vim draining blight
----- def -----
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+2 eff.)
Disease- +100%
---------- misc
Max.vim +25.00
Masteries
+0.20 Corruption/Sanguisuge
+0.20 Corruption/Blood
Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked.
Current Bonus: 0
Blood Grasp:
Level 6.5
Pwr.cost 12 out of 12/12.
Range 10
Travel.spd 2000% of base
Is a spell
Description: Project a bolt of corrupted blood, doing 41.14 blight damage and healing you for 20% the damage dealt.
50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).
The damage will increase with your Spellpower.
Stolen flesh,
Stolen pain,
To give it up,
Is to live again.
This item has been sent to the Item's Vault.