

3.0
T5 longsword 1H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Power 151% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +49 insidious poison
On Hit:
* 20% chance to torment the target
While equipped:
dps ----------
Dmg.mod +9% light +6% lightning
Res.pen +12% mind +10% darkness
Acc +14 (+4 eff.)
Melee Ret 4 lightning 12 light
----- def -----
Defense +13 (+5 eff.)
Resists +3% light
Disarm- +38%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


1.5
T3 hands armor
[Unique]
Arcane
While equipped:
Stats +4 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Dmg.mod +10% lightning
----- def -----
Armour +3
Resists +15% lightning
Res.Cap +5% lightning
Unarmed combat:
Power 126% Range: 1.4x
Uses 40% Cun, 40% Dex, 40% Str
Dmg Physical
Acc+ +0.1% dam / acc
Apr +10
Crit +4.0%
Atk.spd 125%
Melee+ +20 lightning
On Hit: 20% Chain Lightning 3
On Hit: 15% Nova 2
Chain Lightning:
Level 3.0
Pwr.cost 16 out of 16/16.
Range 10
Travel.spd instantaneous
Is a spell
Description: Invokes a forking beam of lightning doing 15.20 to 45.60 damage and forking to another target.
It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster.
The damage will increase with your Spellpower.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


2.0
T1 cloth armor
[Cosmetic Item]
Psionic
While equipped:
Stats +5 Mag +4 Wil
dps ----------
Dmg.mod +11% mind
----- def -----
Resists +11% mind
---------- misc
Mana/turn +0.12
Psi/turn +0.11
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


0.1
T2 amulet jewelry
[Unique]
Arcane
While equipped:
----- def -----
Resists +15% darkness
Die.at -100.00 life
Blind- +100%
---------- misc
Infravis +6
Masteries
+0.20 Corruption/Black-magic
ShadowPwr +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.


4.0
T2 longbow 2H weapon
Reqs Shoot
[Unique]
Arcane/Nature
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +7
While equipped:
dps ----------
Ranged+ 20 blight
Dmg.mod +40% blight
On Hit (Ranged):
* 40% chance to disease
----- def -----
Disease- +50%
Cyst Burst:
Level 5.0
Pwr.cost 10 out of 20/20.
Range 8
Travel.spd instantaneous
Is a spell
Description: Make your target's diseases burst, doing 20.76 blight damage for each disease it is infected with.
This will also spread any diseases to any nearby foes in a radius of 3.
The damage will increase with your Spellpower.
A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
This item has been sent to the Item's Vault.


2.0
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.crit +6%
S.pwr/crit +5
Dmg.mod +15% arcane +15% darkness
----- def -----
Defense +10 (+3 eff.)
Resists +12% arcane +12% darkness
Shield.dur +1
Shield.pwr +15%
---------- misc
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Level 2.0
Pwr.cost 28 out of 28/28.
Range 7
Travel.spd instantaneous
Is a spell
Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area.
Each explosion does 34.52 arcane damage in radius 2, and will each trigger at one turn intervals.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +18% fire
----- def -----
Armour +5
Defense +3 (+1 eff.)
Fatigue +6%
Resists +20% cold
---------- misc
Light +2
Each step you take leaves a burning trail behind you lasting 5 turns that deals 11 fire damage (based on Spellpower) to foes who enter it.
A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate.
This item has been sent to the Item's Vault.


3.0
T4 arrow ammo
[Unique]
Psionic
Power 127% Range: 1.4x
Uses 20% Wil, 60% Dex, 50% Str
Dmg Mind
Acc+ +0.2% crit / acc
Apr +8
Crit +2.0%
Capacity 20
On Crit:
* dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
Reqs Mag 35
[Unique]
Arcane
Power 137% Range: 1.2x
Uses 130% Mag
Dmg Gravity pin
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+17 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 51.20 physical (gravity) damage.
Each target moved beyond the first increases the damage by 6.40 (up to a maximum of 25.60 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.


3.0
T3 waraxe 1H weapon
Reqs Str 40
[Unique]
Nature/Master
Power 141% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit / acc
Apr +4
Crit +7.0%
Atk.spd 100%
Dmg.conv 50% ice
On Hit: 15% Ice Breath 2
While equipped:
dps ----------
Res.pen +20% cold
----- def -----
Armour +20
Ice.pen +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.


7.0
T3 shield armor
Reqs Heavy Armour Training 2
[Unique]
Nature
While equipped:
Stats +5 Wil
----- def -----
Armour +2
Defense +8 (+3 eff.)
Rng.Def +8 (+3 eff.)
Fatigue +6%
Resists +25% blight +25% darkness
---------- misc
Talents +3 Block
On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.


7.0
T4 shield armor
Reqs Heavy Armour Training 2
[Unique]
Arcane
While equipped:
----- def -----
Armour +25
Defense +5 (+2 eff.)
Rng.Def +10 (+3 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +4 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Mag 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Power 129% Range: 1.3x
Uses 50% Mag, 50% Dex
Dmg Physical
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Mov.spd +20%
Dmg.mod +5% temporal
----- def -----
Defense +10 (+3 eff.)
Spell.save +10 (+5 eff.)
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.


7.0
T3 hands armor
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% acid +5% physical
Res.pen +15% acid +15% physical
----- def -----
Armour +7
Fatigue +10%
Resists +20% acid +10% physical
Res.Cap +10% acid +5% physical
---------- misc
Cooldown Clinch -2
Unarmed combat:
Power 132% Range: 1.4x
Uses 30% Cun, 30% Dex, 60% Str
Dmg Physical
Acc+ +0.1% dam / acc
Apr +15
Crit +5.0%
Atk.spd 125%
Melee+ +10 acid
On Hit: 10% Corrosive Mist 1
On Hit: 20% Earthen Missiles 3
Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Arcane
Power 132% Range: 1.3x
Uses 45% Str, 5% Mag, 55% Dex
Dmg Physical
Acc+ +0.5% APR / acc
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+5 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Arcane/Psionic
Power 147% Range: 1.3x
Uses 45% Dex, 45% Str
Dmg Physical
Acc+ +0.5% APR / acc
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +12 light
Against +4% Undead
On Hit.r1 +4 darkness +9 fire
On Hit:
* 25% chance to put talents on cooldown
While equipped:
dps ----------
Res.pen +10% darkness
----- def -----
Resists +9% darkness
+6% lightning
Sharp, short and deadly.
This item has been sent to the Item's Vault.


12.0
T3 greatsword 2H weapon
Reqs Str 18
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.


12.0
T3 greatsword 2H weapon
Reqs Str 18
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.