
Borolar (0 def, 17 armour)17.0
T3 massive armor
Reqs Massive armour training
Str 35
[Random Unique]
Nature/Master
While equipped:
----- def -----
Armour +17
Fatigue +15%
Resists +8% acid +6% physical
+26% lightning +7% fire
+5% arcane +8% cold
Phys.save +13 (+6 eff.)
Disarm- +22%
Pinning- +10%
Stun/Frz- +26%
Knockbk- +22%
Teleport- +20%
---------- misc
Cooldown Rush -5
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Helm of the Dwarven Emperors (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Wil +4 Mag
dps ----------
Dmg.mod +10% light
----- def -----
Armour +6
Fatigue +4%
Resists +10% darkness
Blind- +30%
Confus- +30%
---------- misc
Light +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun
+10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning
+20% physical +20% cold
+20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Leledoyaran the voratun gauntlets (0 def, 3 armour)1.5
T4 hands armor
Reqs Heavy armour training
[Random Unique]
Master/Psionic
While equipped:
Stats +4 Dex +4 Mag +2 Wil
+3 Con
dps ----------
Phys.crit +12.0%
Spell.crit +10%
Mind.crit +12%
Crit.mult +9.00%
----- def -----
Armour +3
Fatigue +5%
Phys.save +16 (+5 eff.)
Spell.save +10 (+4 eff.)
Mind.save +5 (+2 eff.)
HP.reg +10.00
Disarm- +32%
---------- misc
Stam/turn +1.20
Max.stam +18.00
See.Invis +9
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Juggernaut: (Instant)
Puts all charms on 30 cooldown
Level 4.5
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 33% and provides a 19% chance to shrug off critical damage for 20 turns.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

The Black Plate (25 def, 35 armour)17.0
T5 massive armor
Reqs Massive armour training
Str 48
[Unique]
Arcane
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Phys.pwr +10 (+5 eff.)
----- def -----
Armour +35
Defense +25 (+6 eff.)
Fatigue +15%
Resists +15% acid +20% darkness
+15% blight +25% fire
+20% cold
Phys.save +15 (+5 eff.)
Spell.save +25 (+8 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +3
Masteries
+0.20 Corruption/Doom covenant
+0.20 Corruption/Oppression
+0.20 Corruption/Wrath
+0.20 Corruption/Infernal combat
ShadowPwr +10
Grants physical power equal to your Shadow Power.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.

pair of drakeskin leather boots 'Nerama' (0 def, 5 armour)2.0
T5 feet armor
Reqs Level 35
[Random Unique]
Arcane/Master
While equipped:
Stats +6 Dex +4 Mag +9 Lck
dps ----------
Res.pen +10% temporal
On Hit (Melee):
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +5
Crit.chn- 15.00%
Stealth +12
Silence- +89%
Confus- +71%
Stun/Frz- +95%
---------- misc
Light +3
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Blighted Maul (96-144 power, 22 apr)12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 140% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 23
* Blasts creatures in a radius 1 shockwave around your target for 178.75 to 536.25 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 430.00 to 860.00 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.

voratun amulet 'Huleyamas'0.1
T5 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
dps ----------
Crit.mult +17.00%
Dmg.mod +6% arcane
Res.pen +15% arcane
Acc +8 (+2 eff.)
Apr +20
----- def -----
Resists +19% lightning
+3% darkness
Phys.save +6 (+1 eff.)
Die.at -40.00 life
Stun/Frz- +36%
---------- misc
Masteries
+0.39 Psionic/Distortion
Amulets make your neck look great!
This item has been sent to the Item's Vault.

voratun amulet 'Thunderburst'0.1
T5 amulet jewelry
[Random Unique]
Arcane/Nature
While equipped:
Stats +4 Mag
dps ----------
Spell.crit +6%
Spell.pwr +4 (+0 eff.)
Dmg.mod +7% acid +8% lightning
+9% blight +8% fire
+6% mind +7% cold
Res.pen +15% blight
+10% lightning
Melee Ret 2 mind
On Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 12
----- def -----
Resists +30% cold +30% mind
+27% fire
Confus- +45%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

pair of voratun boots 'Blastreign' (0 def, 5 armour)3.0
T5 feet armor
Reqs Heavy armour training
[Random Unique]
Arcane/Master
While equipped:
Stats +4 Dex
dps ----------
Phys.crit +5.0%
Phys.pwr +6 (+1 eff.)
Dmg.mod +3% mind
Res.pen +18% darkness
+17% temporal
Apr +14
----- def -----
Armour +5
Fatigue +4%
Resists +3% lightning
+21% temporal
+21% darkness
+2% physical
Silence- +46%
Confus- +43%
Stun/Frz- +34%
Def/telep +25
Res/telep +18%
Dur/telep +25%
---------- misc
Max.psi +20.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Girdle of Preservation1.0
T5 belt armor
[Unique]
Nature
While equipped:
Stats +5 Con +5 Wil
----- def -----
Resists +15% lightning
+15% temporal +15% light
+15% fire +15% nature
+15% acid +10% physical
+15% blight +15% cold
+10% arcane
+15% darkness
Phys.save +15 (+3 eff.)
Spell.save +15 (+2 eff.)
Mind.save +15 (+4 eff.)
Confus- +20%
A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
This item has been sent to the Item's Vault.

Annihilator4.0
T5 steamgun 2H weapon
[Unique]
Steamtech
Mastery Autoloader
Acc+ +0.2% base dam (max 20%)
Apr +12
Atk.spd 67%
Dmg.mult 100%
Range +8
Proj.spd +600%
On Hit:
* 50% chance to reload 1 ammo
Uses 1.0 Steam
Fire rate increases while firing, up to 5 shots per turn. Resets after 5 turns without firing.
This gun features a wheel with several barrels attached and seems to be powered by an engine. It looks... impressive.
This item has been sent to the Item's Vault.

Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Fire Dragon Shield (16 def, 9 armour, 220 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
Melee Ret 17 fire
----- def -----
Armour +9
Defense +16 (+3 eff.)
Rng.Def +15 (+3 eff.)
Fatigue +20%
Resists +35% fire
Affinity +15% fire
---------- misc
Talents +1 Block
On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.

Robe of the Archmage (10 def, 10 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +6 Cun
dps ----------
Spell.pwr +15 (+3 eff.)
Dmg.mod +12% all
Melee Ret 15 arcane
----- def -----
Armour +10
Defense +10 (+2 eff.)
Resists +10% lightning +10% cold
+10% fire +10% arcane
+13% all
Spell.save +20 (+7 eff.)
Mind.save +15 (+4 eff.)
Silence- +50%
---------- misc
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.

Galen's Flowing Robe (0 def, 0 armour)2.0
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +7 Mag +7 Wil +7 Cun
dps ----------
Spell.crit +12%
Spell.pwr +35 (+8 eff.)
Dmg.mod +37% lightning
+37% temporal +37% cold
+37% fire +37% arcane
+37% physical
----- def -----
Resists +15% all
---------- misc
Mana/turn +2.00
Max.mana +77.00
Masteries
+0.10 Spell/Occult technomancy
+0.10 Spell/Galvanic technomancy
+0.10 Spell/Terrene technomancy
20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe.
The circuit will do one of:
if more than one foe is in melee range: teleport away all foes
if below 50% life: increase all resistances by 20% for 5 turns
if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns
otherwise: reset the cooldown of the spell with the highest remaining cooldown
This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells!
This item has been sent to the Item's Vault.

Breath of Eyal (10 def, 10 armour)9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +10 (+2 eff.)
Fatigue +20%
Resists +20% lightning
+20% temporal +20% light
+20% fire +20% nature
+20% acid +20% blight
+20% cold +15% arcane
+20% darkness
Spell.save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.

Neira's Memory1.0
T3 belt armor
[Unique]
Arcane
While equipped:
Stats +2 Cun +5 Wil
----- def -----
Confus- +30%
Stun/Frz- +30%
---------- misc
Mana/s.crit +3.00
Surround yourself with a magical shield (strength 370, based on Magic) for 10 turns.
Uses 20 power out of 20/20
Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira.
This item has been sent to the Item's Vault.
