
Eldoral Last ResortRequires:
- Dexterity 26
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 3
Accuracy bonus: +0.1% dam / acc
Attack speed: 143%
Firing range: +10
When wielded/worn:
Changes stats: +3 Cun / +4 Dex
Changes damage: +15% physical
Talents cooldown: Steady Shot (-1 turn) Eye Shot (-2 turns)
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.

Glimmerpyre (4 def, 9 armour)Requires:
- Strength 28
- Talent Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +9
Defense: +4 (+4 eff.)
Fatigue: +22%
Effects on melee hit:
* 40% chance to blind
Changes stats: +2 Str / +3 Con
Changes resistances: +7% acid / +7% physical / +7% fire / +5% lightning / +7% cold
Talent cooldown: Rush (-5 turns)
Disarm immunity: +20%
Stun/Freeze immunity: +23%
Knockback immunity: +23%
See invisible: +6
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Mummified Egg-sac of UngolëRequires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: misc / egg
When carried:
Light radius: -2
It can be used to summon up to 2 spiders, costing 80 power out of 100/100.
Dry and dusty to the touch, it still seems to retain some shadow of life.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 24.0 - 28.8
Uses stat: 150% Mag
Damage type: Fire
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% blight / +20% fire
Spellpower: +27 (+19 eff.)
Spell crit. chance: +7%
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 15 power out of 15/15.
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Choker of DreadRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Physical power: +5 (+1 eff.)
Blindness immunity: +100%
Spellpower: +5 (+3 eff.)
See invisible: +10
It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60.
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Mucusmark (2 def, 0 armour)
Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Defense: +2 (+1 eff.)
Damage when hit (Melee): 8 temporal
Changes stats: +4 Mag / +2 Wil
Changes resistances: +9% temporal
Changes resistances penetration: +5% nature
Changes damage: +11% arcane
Silence immunity: +26%
Mana each turn: +0.19
Spellpower on spell critical (stacks up to 3 times): +5
Maximum mana: +102.00
Spellpower: +26 (+13 eff.)
Spell crit. chance: +8%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Boltwither (19/47, 61.5-86.1 power, 21 apr)Requires:
- Dexterity 48
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 61.5 - 86.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +21
Physical crit. chance: +3.0%
Capacity: 47
Turns elapse between self-loadings: 4
On weapon hit:
* Random elemental explosion
Damage (Ranged): +4 lightning
Burst (radius 1) on hit: +8 lightning / +25 fire
Burst (radius 2) on crit: +4 acid / +8 lightning
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
