
voratun dagger 'Nimbusbreeze' (36.5-47.45 power, 9 apr)Requires:
- Dexterity 48
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 36.5 - 47.5
Uses stats: 45% Cun, 50% Mag, 45% Dex
Damage type: Lightning
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Slows global speed by 53%
* 16 arcane resource burn
* 20% chance to torment the target
* leeches stamina from the target
On weapon crit:
* burns latent spell energy
When wielded/worn:
Effects on melee hit:
* 43% chance to blind
Damage when hit (Melee): 16 nature slow
Changes resistances: +9% acid / +3% cold
Changes resistances penetration: +10% mind / +12% darkness
Changes damage: +6% lightning
Spell save: +27 (+8 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.

voratun dagger (37.5-48.75 power, 9 apr)Requires:
- Dexterity 48
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Base power: 37.5 - 48.8
Uses stats: 45% Dex, 45% Cun, 50% Mag
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 100%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Champion's Will (67-107.2 power, 22 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 67.0 - 107.2
Uses stats: 115% Str, 50% Mag, 20% Con
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +22
Physical crit. chance: +12.0%
Attack speed: 100%
On weapon hit:
* releases a burst of light, dealing 84 light damage (based on Spellpower) in a radius 3 cone.
When wielded/worn:
Changes stats: +12 Str / +6 Mag / +7 Con
Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader
Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn)
Increases the damage of Sun Beam by 15%.
It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt, costing 27 power out of 30/30.
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Shantiz Upgraded (39-50.7 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 39.0 - 50.7
Uses stats: 45% Cun, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 111%
On weapon hit:
* Slows global speed by 20%
* 40% chance to corrode armour
Damage (Melee): +13 light / +16 temporal / +16 nature
Burst (radius 1) on hit: +8 nature
Damage against: +22% Undead
When wielded/worn:
Accuracy: +12 (+4 eff.)
Armour penetration: +12
Effects on melee hit:
* 30% chance to gain 10% of a turn
* 15% chance to corrode armour
Damage when hit (Melee): 16 acid
Changes stats: +6 Dex
Changes resistances: +3% nature
Changes resistances penetration: +12% physical
Changes damage: +12% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Notworth4kgold (20 def, 20 armour)Requires:
- Strength 48
- Talent Armour Training
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +20
Defense: +20 (+8 eff.)
Fatigue: +16%
Damage when hit (Melee): 16 darkness
Changes stats: +7 Str / +2 Dex / +5 Cun / +7 Con
Changes resistances: +29% cold / +30% fire
Grants telepathy: Dragon
Spell save: +20 (+10 eff.)
Mental save: +25 (+11 eff.)
Spellpower on spell critical (stacks up to 3 times): +6
Maximum life: +100.00
Maximum vim: +40.00
Spellpower: +6 (+3 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Lorohor the voratun dagger (36-46.8 power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 36.0 - 46.8
Uses stats: 45% Cun, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
Damage (Melee): +4 mind
When wielded/worn:
Armour penetration: +8
Physical crit. chance: +8.0%
Changes stats: +2 Dex / +2 Wil
Changes resistances penetration: +7% darkness / +10% arcane / +9% mind
Critical mult.: +14.00%
It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns.
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Heromirand the voratun battleaxe (56.5-84.75 power, 4 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 56.5 - 84.8
Uses stat: 120% Str
Damage type: Temporal
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +21 mind
When wielded/worn:
Armour penetration: +19
Physical crit. chance: +19.0%
Changes stats: +3 Wil
Changes resistances: +12% all
Changes resistances penetration: +19% nature
Critical mult.: +26.00%
Mental save: +6 (+2 eff.)
Hate when firing a critical mind attack: +2.00
Maximum hate: +2.00
It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns.
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Arthiyagen (42-58.8 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 42.0 - 58.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +6
Physical crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
On weapon crit:
* splashes the target with acid
Damage (Melee): +10 acid
Burst (radius 2) on crit: +4 temporal
When wielded/worn:
Armour penetration: +9
Physical crit. chance: +6.0%
Changes stats: +1 Str / +2 Mag
Changes resistances: +6% temporal
Changes resistances penetration: +13% mind / +6% darkness
Critical mult.: +13.00%
See invisible: +6
One-handed war axes.
This item has been sent to the Item's Vault.

Shantiz the Stormblade (15-19.5 power, 20 apr)Requires:
- Dexterity 30
Infused by nature
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 15.0 - 19.5
Uses stats: 100% Dex, 0% Cun
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
When wielded/worn:
Changes stats: +20 Dex
Slows Projectiles: +40%
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.

voratun dagger 'Emoyavena' (37.5-48.75 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 37.5 - 48.8
Uses stats: 45% Cun, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 5).
On weapon hit:
* 6% chance to disease
Damage (Melee): +17 blight
Burst (radius 1) on hit: +16 fire
When wielded/worn:
Accuracy: +12 (+4 eff.)
Changes stats: +4 Str
Changes damage: +9% physical
Grants telepathy: Dragon
Mental save: +9 (+3 eff.)
Disease immunity: +19%
Stamina when hit: +1.00
Equilibrium when hit: +0.12
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Blazeblur (3 def, 3 armour)Requires:
- Level 15
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Armour: +3
Defense: +3 (+1 eff.)
Damage when hit (Melee): 8 arcane
Changes resistances: +14% blight
Changes resistances penetration: +10% lightning / +15% arcane
Physical save: +17 (+9 eff.)
Life regen: +3.90
Maximum life: +102.00
Healing mod.: +29%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

The CogRequires:
- Level 15
Powered by unknown forces
0.00 Encumbrance.
[Legendary]
Type: cog / mechanical ; tier 3
When wielded/worn:
Changes stats: +5 Cun / +3 Wil
10% chances when you are hurt to negate the blow entirely.
A tiny set of metal pieces. It seems to move on its own.
This item has been sent to the Item's Vault.
