
Gulaith the dwarven-steel greatmaul (40.5-60.75 power, 2 apr)Requires:
- Strength 24
Infused by nature
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 40.5 - 60.8
Uses stat: 120% Str
Damage type: Arcane
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* Projects up to 5 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
* Projects up to 5 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
Damage (Melee): +27 insidious poison
When wielded/worn:
Changes stats: +3 Mag
Changes resistances: +5% arcane
Spell save: +6 (+6 eff.)
Mana when firing critical spell: +1.00
Spellpower: +4 (+4 eff.)
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Decayed Visage (0 def, 0 armour)Requires:
- Magic 25
- Willpower 20
Powered by arcane forces
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Accuracy: +8 (+3 eff.)
Damage when hit (Melee): 8 lightning / 10 vim draining blight
Changes stats: +5 Mag / +8 Wil / +4 Cun
Changes resistances: +3% lightning
Changes damage: +7% blight / +13% arcane
Maximum vim: +25.00
Spell crit. chance: +2%
Mindpower: +4 (+2 eff.)
It can be used to activate talent Vimsense (costing 25 power out of 45/45) :
Effective talent level: 2.0
Power cost: 25 out of 45/45.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 8%, but also make them aware of you.
The resistance reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.
This item has been sent to the Item's Vault.

Visage of Nektosh (4 def, 8 armour)Requires:
- Magic 12
- Talent Heavy Armour Training
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
When wielded/worn:
Armour: +8
Defense: +4 (+1 eff.)
Fatigue: +6%
Damage (Melee): 15 physical bleed
Changes stats: +4 Mag / +4 Wil / +4 Cun
Changes resistances: +10% darkness
Talent mastery: +0.20 Race / Whitehooves
Increases your maximum stacks of Death Momentum by 1.
You always thought his horns looked kind of stupid, to be honest.
This item has been sent to the Item's Vault.

Mummified Egg-sac of UngolëRequires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: misc / egg
When carried:
Light radius: -2
It can be used to summon up to 2 spiders, costing 80 power out of 100/100.
Dry and dusty to the touch, it still seems to retain some shadow of life.
This item has been sent to the Item's Vault.

steel ring 'Sparkqueller'Requires:
- Level 15
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +5 Cun / +7 Wil
Changes resistances: +13% mind
Changes resistances penetration: +5% lightning
Changes damage: +13% mind
Stun/Freeze immunity: +21%
Life regen: +2.00
Equilibrium when hit: +0.04
Psi when hit: +0.04
Mindpower: +20 (+10 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

TempestmireRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Accuracy: +15 (+8 eff.)
Defense: +21 (+17 eff.)
Effects on melee hit:
* 15% chance to daze at end of turn
Changes stats: +13 Lck
Changes resistances: +11% lightning
Disease immunity: +10%
Stun/Freeze immunity: +22%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Reduce all damage from unseen attackers: 23%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Chudig the Prismjeer (42-63 power, 2 apr)Requires:
- Strength 24
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 42.0 - 63.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
Damage (Melee): +13 darkness / +17 nature / +16 light
Damage (radius 2) on crit: +4 light
Damage against: +13% Living / +17% Unnatural
When wielded/worn:
Effects on melee hit:
* 10% chance to slow global speed by 36%
Changes resistances: +6% temporal
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic EyeRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 3
When wielded/worn:
Changes stats: +5 Con / +5 Mag
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
When used to imbue an object:
Changes stats: +5 Con / +5 Mag
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

thought-forged voratun greatsword (61-98 power, 4 apr)Requires:
- Strength 48
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 61.0 - 97.6
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 14% chance to reduce all saves and defense by 16
Damage (Melee): +7 mind
When wielded/worn:
Changes stats: +2 Cun / +2 Wil
Massive two-handed swords.
This item has been sent to the Item's Vault.
