
Borosk's Hate (60-96 power, 22 apr)Requires:
- Strength 35
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 60.0 - 96.0
Uses stats: 50% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +22
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 25% chance to strike the target again.
When wielded/worn:
Changes stats: +10 Str / +5 Dex / +15 Con
Talent mastery: +0.20 Technique / Two-handed assault
This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well.
This item has been sent to the Item's Vault.

Adevena the gold ringRequires:
- Level 15
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +1 Con / +4 Mag
Changes resistances: +26% darkness / +6% temporal
Changes damage: +13% darkness
Stun/Freeze immunity: +53%
Life regen: +3.80
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
Rings can have magical properties.
This item has been sent to the Item's Vault.

elven-silk cloak 'Emikira' (3 def, 0 armour)Requires:
- Level 35
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +3 (+1 eff.)
Changes stats: +10 Str / +6 Dex / +5 Wil / +6 Cun / +14 Con
Changes resistances: +6% acid
Grants telepathy: Demon/Minor Humanoid/Orc Demon/Major
Talent mastery: +0.40 Technique / Combat training
Spell save: -30 (-5 eff.)
Stamina each turn: +1.50
Mana each turn: -0.60
Hate when firing a critical mind attack: +3.00
Maximum hate: +6.00
Mental crit. chance: +8%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Galesear (0 def, 5 armour)Requires:
- Talent Heavy Armour Training
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +4%
Effects on melee hit:
* Slows global speed by 15%
* 30% chance to daze at end of turn
Changes resistances: +15% lightning / +9% temporal / +5% arcane
Changes resistances penetration: +10% lightning
Changes damage: +12% arcane / +3% lightning
Silence immunity: +50%
Confusion immunity: +40%
Stun/Freeze immunity: +50%
Life regen: +5.50
Healing mod.: +30%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
