The Jolt
Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: charm / torque ; tier 2
When wielded/worn:
Changes stats: +4 Cun
Changes damage: +10% mind / +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.
The JoltRequires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: charm / torque ; tier 2
When wielded/worn:
Changes stats: +4 Cun
Changes damage: +10% mind / +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.
powerful fiery salve [power 32]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 magical effects and grants a fiery aura (32% fire, light and lightning affinity)
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful fiery salve [power 32]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 magical effects and grants a fiery aura (32% fire, light and lightning affinity)
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful water salve [power 32]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 mental effects and grants a water aura (32% blight, mind and acid affinity).
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful water salve [power 32]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 mental effects and grants a water aura (32% blight, mind and acid affinity).
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful unstoppable force salve [power 110]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Increases all saves by 110 and healing factor by half
Puts Talent Medical Injector on 18 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful unstoppable force salve [power 110]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Increases all saves by 110 and healing factor by half
Puts Talent Medical Injector on 18 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful pain suppressor salve [power 374]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Let you fight up to -374 life and reduces all damage by 19% for 6 turns (takes no time to activate)
Puts Talent Medical Injector on 10 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful pain suppressor salve [power 374]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Let you fight up to -374 life and reduces all damage by 19% for 6 turns (takes no time to activate)
Puts Talent Medical Injector on 10 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful healing salve [power 433]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Heal 433
Puts Talent Medical Injector on 15 turn cooldown
Medical salve.
This item has been sent to the Item's Vault.
powerful healing salve [power 433]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Heal 433
Puts Talent Medical Injector on 15 turn cooldown
Medical salve.
This item has been sent to the Item's Vault.
powerful frost salve [power 32]
1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 physical effects and grants a frost aura (32% cold, darkness and nature affinity)
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
powerful frost salve [power 32]1.0 Encumbrance
T3 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 194% efficiency and 55% cooldown modifier.
Remove 2 physical effects and grants a frost aura (32% cold, darkness and nature affinity)
Puts Talent Medical Injector on 25 turn cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.
Heartrend (28-42 power, 19 apr)
3.0 Encumbrance
T4 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 28.0 - 42.0 Phys.bleed
Uses 100% Str
Mastery Steamsaw Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +19
Critical Rate +9.0%
Attack Speed 100%
Block +50
On Hit:
* If bleed damage per turn is greater than 5% of max life, attacks cleave.
Uses 1.0 Steam
While equipped:
defense ------
Armor +10
Defense +8 (+3 eff.)
Fatigue +9%
other -------
Talents +2 Block
All damage dealt by or to you (that is over 1% of max life) bleeds for an additional 20% of the damage as physical damage (ignores most status resistances).
While you are bleeding, Heartrend's damage increases and it gains lifesteal.
There is an attached note.
'I've spilt the heartsblood of my work, feeling it pound, like a heart, in my palms.
Some people just can't let go until they've bled dry.'
This item has been sent to the Item's Vault.
Heartrend (28-42 power, 19 apr)3.0 Encumbrance
T4 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 28.0 - 42.0 Phys.bleed
Uses 100% Str
Mastery Steamsaw Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +19
Critical Rate +9.0%
Attack Speed 100%
Block +50
On Hit:
* If bleed damage per turn is greater than 5% of max life, attacks cleave.
Uses 1.0 Steam
While equipped:
defense ------
Armor +10
Defense +8 (+3 eff.)
Fatigue +9%
other -------
Talents +2 Block
All damage dealt by or to you (that is over 1% of max life) bleeds for an additional 20% of the damage as physical damage (ignores most status resistances).
While you are bleeding, Heartrend's damage increases and it gains lifesteal.
There is an attached note.
'I've spilt the heartsblood of my work, feeling it pound, like a heart, in my palms.
Some people just can't let go until they've bled dry.'
This item has been sent to the Item's Vault.
Turbocutter (30-45 power, 23 apr)
3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 30.0 - 45.0 Phys.bleed
Uses 100% Str
Mastery Steamsaw Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +23
Critical Rate +4.0%
Attack Speed 100%
Block +50
Uses 1.0 Steam
While equipped:
defense ------
Armor +5
Defense +16 (+6 eff.)
Fatigue +8%
other -------
Talents +2 Block
Masteries
+0.20 Steamtech/Sawmaiming
+0.20 Steamtech/Battlefield management
Increases the speed bonus from Saw Wheels by 25%.
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.
Turbocutter (30-45 power, 23 apr)3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 30.0 - 45.0 Phys.bleed
Uses 100% Str
Mastery Steamsaw Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +23
Critical Rate +4.0%
Attack Speed 100%
Block +50
Uses 1.0 Steam
While equipped:
defense ------
Armor +5
Defense +16 (+6 eff.)
Fatigue +8%
other -------
Talents +2 Block
Masteries
+0.20 Steamtech/Sawmaiming
+0.20 Steamtech/Battlefield management
Increases the speed bonus from Saw Wheels by 25%.
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.
Dragon-helm of Kroltar (5 def, 9 armour)
3.0 Encumbrance
T4 head armor
Reqs - Heavy armour training
Str 35
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +0 Cun +5 Con
-4 Lck
offense ------
Damage +10% physical +10% fire
defense ------
Armor +9
Defense +5 (+3 eff.)
Fatigue +10%
other -------
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Effective talent level: 3.9
Power cost 45 out of 2/45.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 43%) for 3 turns.
The sound wave is so strong, your foes also take 84.07 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.
Dragon-helm of Kroltar (5 def, 9 armour)3.0 Encumbrance
T4 head armor
Reqs - Heavy armour training
Str 35
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +0 Cun +5 Con
-4 Lck
offense ------
Damage +10% physical +10% fire
defense ------
Armor +9
Defense +5 (+3 eff.)
Fatigue +10%
other -------
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Effective talent level: 3.9
Power cost 45 out of 2/45.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 43%) for 3 turns.
The sound wave is so strong, your foes also take 84.07 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.