
dragonbone magestaff 'Shockrot' (136% power, 6 apr, fire element) =Mana+236 30/34/5=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +8 lightning
When wielded/worn:
Effects on melee hit:
* 20% chance to disease
Changes stats: +9 Mag / +6 Wil
Changes damage: +30% fire
Talent granted: +1 Command Staff
Reduces incoming crit damage: 10.00%
Mana each turn: +0.40
Spellpower on spell critical (stacks up to 3 times): +8
Maximum mana: +206.00
Spellpower: +34 (+7 eff.)
Spell crit. chance: +5%
See invisible: +3
It can be used to conjure elemental energy in a radius 10 cone, dealing 75.06 to 90.08 fire damage, putting all charms on cooldown for 8 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

silk robe 'Shockblow' (3 def, 0 armour) =SC+28% Mana+172 SP+58=Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Defense: +3 (+1 eff.)
Changes stats: +2 Str / +8 Mag
Changes resistances penetration: +10% blight
Changes damage: +6% lightning
Spell save: +27 (+9 eff.)
Mana each turn: +0.53
Maximum mana: +172.00
Spellpower: +54 (+10 eff.)
Spell crit. chance: +28%
See invisible: +9
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

iron pickaxe of quickening (dig speed 29 turns) =CoolDown=Requires:
- Level 15
Powered by arcane forces
3.00 Encumbrance.
Type: tool / digger ; tier 1
When wielded/worn:
Changes stats: +1 Str
Lowers spell cool-downs by: 10%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

dragonbone starstaff 'Dayhash' (136% power, 6 apr, physical element) =SC+8% CM+12% Lg+5 Lf-99=Requires:
- Magic 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +13 (+6 eff.)
Physical crit. chance: +10.0%
Physical power: +12 (+4 eff.)
Defense: +15 (+7 eff.)
Effects on melee hit:
* 20% chance to blind
Changes stats: +2 Dex
Changes resistances: +3% physical / +6% arcane / +9% light
Changes damage: +30% physical
Talent granted: +1 Command Staff
Critical mult.: +12.00%
Spell save: +6 (+2 eff.)
Only die when reaching: -80.00 life
Maximum life: +10.00
Spellpower: +25 (+5 eff.)
Spell crit. chance: +8%
Light radius: +5
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 1.3
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
At level 4, it also deals 142.36 light damage.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

sunsealed silk robe of Linaniil (7 def, 6 armour) =SC+11% Mana+87 Lf+44 Lg+3=Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Armour: +6
Defense: +7 (+4 eff.)
Changes stats: +7 Mag
Changes resistances: +10% light / +7% darkness
Changes damage: +17% light
Mana each turn: +0.27
Maximum life: +44.00
Maximum mana: +87.00
Spellpower: +23 (+4 eff.)
Spell crit. chance: +11%
Light radius: +3
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Cinderwake the yew totem of cure ailments [power 3] (10 cooldown) =FP+25% FD+20%=Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: charm / totem ; tier 3
When wielded/worn:
Damage when hit (Melee): 20 nature / 20 fire
Changes resistances: +6% fire
Changes resistances penetration: +20% nature / +25% fire
Changes damage: +6% nature / +21% fire
It can be used to remove up to 3 poisons or diseases from a target within range 10 (based on Willpower), putting all charms on cooldown for 10 turns.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.

dragonbone magestaff 'Hetturorig' (136% power, 6 apr, fire element) =Mana+135 30/35/13=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +12 mind
When wielded/worn:
Changes stats: +10 Mag / +5 Wil / +10 Cun / +12 Con
Changes resistances penetration: +20% mind
Changes damage: +9% mind / +30% fire
Talent granted: +1 Command Staff
Critical mult.: +22.00%
Physical save: +15 (+6 eff.)
Spell save: +12 (+4 eff.)
Mental save: +14 (+3 eff.)
Vim when firing critical spell: +7.00
Maximum mana: +110.00
Maximum vim: +46.00
Maximum neg.energy: +47.00
Spellpower: +25 (+5 eff.)
Spell crit. chance: +13%
Infravision radius: +3
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

magewarrior's short dragonbone magestaff of wizardry (136% power, 6 apr, fire element) =Sht CM+11% Mn+110 30/34/9=Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +14 (+7 eff.)
Physical crit. chance: +10.0%
Physical power: +15 (+5 eff.)
Changes stats: +6 Mag / +5 Wil
Changes damage: +30% fire
Talent granted: +1 Command Staff
Critical mult.: +11.00%
Maximum mana: +110.00
Spellpower: +34 (+8 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

blood-soaked pair of iron boots of spellbinding (0 def, 3 armour)Requires:
- Talent Heavy Armour Training
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour penetration: +4
Physical crit. chance: +4.0%
Physical power: +4 (+1 eff.)
Armour: +3
Fatigue: +2%
Changes stats: +2 Mag
Spell save: +2 (+1 eff.)
Lowers spell cool-downs by: 10%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Bethessra (129% power, 5 apr, light element) =Mana+180 25/34/18=Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Power: 129% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +9.0%
Damage (Melee): 27 arcane
Changes resistances penetration: +5% blight
Changes damage: +25% light / +6% arcane
Talent granted: +1 Command Staff
Physical save: +20 (+7 eff.)
Spell save: +9 (+3 eff.)
Maximum mana: +180.00
Spellpower: +34 (+7 eff.)
Spell crit. chance: +18%
It can be used to project a bolt elemental energy from the staff (to range 9) dealing 96.89 to 116.26 light damage, putting all charms on cooldown for 5 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Rod of Sarrilon (136% power, 4 apr, temporal element)5.0
T5 staff 2H weapon
[Unique]
Unknown
Power 137% Range: 1.2x
Uses 200% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
Stats +8 Mag +7 Wil
dps ----------
Spell.crit +15%
Spell.pwr +40 (+10 eff.)
Dmg.mod +40% temporal
Res.pen +30% temporal
----- def -----
Anom.red +25
Teleport- +100%
---------- misc
Cooldown Attenuate -1
Stop -2
Time Shield -3
Time Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

drakeskin leather armour 'Puscast' (5 def, 8 armour)9.0
T5 light armor
[Rare]
Nature
While equipped:
dps ----------
Dmg.mod +12% nature +12% mind
Res.pen +15% mind
----- def -----
Armour +8
Defense +5 (+2 eff.)
Fatigue +8%
Phys.save +36 (+10 eff.)
Spell.save +36 (+9 eff.)
Die.at -99.00 life
Max.HP +100.00
HP.reg +4.00
Heal.mod +30%
Disarm- +20%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Tome of Uttercold0.1
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.

Tome of Wildfire0.1
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in searing flames. Yet they do not harm you.
This item has been sent to the Item's Vault.

quiver of elven-wood arrows 'Turagen' (20/50, 188% power, 31 apr) =VaultForTW=3.0
T4 arrow ammo
Reqs Dex 35
[Random Unique]
Arcane/Master
Power 189% Range: 1.4x
Uses 70% Dex, 50% Str
Dmg Physical
Acc+ +0.2% crit / acc
Apr +31
Crit +12.5%
Capacity 50
Rld cld 4
Proj.spd +200%
Ranged+ +8 physical
On Hit.r1 +16 physical
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

linen wizard hat 'Flamewrecker' (1 def, 0 armour) =FD+27% FP+10%=2.0
T1 head armor
[Rare]
Psionic
While equipped:
dps ----------
Mind.crit +3%
Mind.pwr +3 (+1 eff.)
Dmg.mod +27% fire
Res.pen +10% fire
On Hit (Melee):
* 30% chance to daze at end of turn
----- def -----
Defense +1 (+0 eff.)
Resists +9% fire
---------- misc
Psi/turn +0.14
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Cyrodakira =For TimeWarden=4.0
T4 longbow 2H weapon
Reqs Dex 35
[Random Unique]
Arcane/Master
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
While equipped:
Stats +5 Str +5 Dex +4 Mag
dps ----------
Phys.crit +2.0%
Crit.mult +10.00%
Phys.pwr +14 (+4 eff.)
Dmg.mod +9% temporal
+11% physical
Res.pen +9% temporal +9% physical
---------- misc
Reload +5
Vim/s.crit +3.00
Max.mana +20.00
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Rune of Reflection (absorb and reflect 420 for 5 turns)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 15
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 420 damage for 5 turns.
Its effects scale with your Magic stat.
Inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Aerysetta the Chargenoon4.0
T5 longbow 2H weapon
Reqs Dex 48
Shoot
[Random Unique]
Arcane/Master
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
Ranged+ +30 fire
While equipped:
Stats +9 Mag
dps ----------
Dmg.mod +33% fire +54% physical
+24% temporal
Res.pen +10% lightning
+17% temporal
+41% physical
----- def -----
Resists +5% arcane +3% temporal
---------- misc
Reload +5
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+4 eff.)
Mov.spd +32%
Dmg.mod +15% blight
----- def -----
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 15 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

elven-silk robe 'Shineedge' (8 def, 6 armour) =TD+27% TP+14% AnRed+11=2.0
T5 cloth armor
[Random Unique]
Arcane
While equipped:
Stats +1 Con +6 Mag
dps ----------
Spell.pwr +18 (+4 eff.)
Dmg.mod +15% temporal
+18% physical +29% light
+12% all
Res.pen +14% temporal
+13% physical
Melee Ret 12 light
----- def -----
Armour +6
Defense +8 (+5 eff.)
Rng.Def +3 (+2 eff.)
Resists +25% light
Anom.red +11
---------- misc
Stam/turn +0.60
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Barkquill the elven-wood magestaff (129% power, 5 apr, arcane element) =Telep+All=5.0
T4 staff 2H weapon
[Rare]
Master
Power 129% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +5
Crit +4.5%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +13.0%
Spell.crit +4%
Crit.mult +18.00%
Spell.pwr +12 (+2 eff.)
Dmg.mod +25% arcane
Melee Ret 4 nature
----- def -----
Resists +3% mind
Mind.save +10 (+4 eff.)
---------- misc
Equi/ret +0.08
Telepathy All
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Isobretta (136% power, 6 apr, darkness element) =5/15/30 Telep+All=5.0
T5 staff 2H weapon
[Rare]
Arcane
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +1 Cun +6 Dex
dps ----------
Spell.crit +5%
Spell.pwr +15 (+3 eff.)
Dmg.mod +30% darkness
---------- misc
Mana/turn +0.28
Max.mana +78.00
Infravis +3
Telepathy All
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

NOTE: Telep Set (All)Umbragrit (2 def, 0 armour) =Telep+All=
2.0
T3 head armor
[Rare]
Psionic
While equipped:
Stats +3 Cun
dps ----------
Mind.crit +6%
Dmg.mod +16% mind +6% fire
Res.pen +15% darkness
----- def -----
Defense +2 (+1 eff.)
Resists +16% mind
Mind.save +15 (+4 eff.)
---------- misc
Equi/ret +0.04
Hate/m.crit +3.00
Telepathy Dragon
All
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

NOTE: CurrentDelyndur =SC+2% SPC+10 Enc+27 Ph+50=
1.0
T1 belt armor
[Rare]
Arcane
While equipped:
dps ----------
Spell.crit +2%
S.pwr/crit +10
Dmg.mod +6% blight
Phasing +50%
----- def -----
Fatigue -5%
Resists +6% mind
---------- misc
Max.enc +27
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Glivea the voratun gauntlets (0 def, 3 armour) =SC+20% CM+12%=1.5
T5 hands armor
[Random Unique]
Nature/Master
While equipped:
Stats +5 Str +5 Dex +5 Cun
dps ----------
Phys.crit +20.0%
Spell.crit +20%
Mind.crit +20%
Crit.mult +12.00%
Melee+ 15 lightning
Dmg.mod +11% lightning
Res.pen +10% blight
----- def -----
Armour +3
Resists +10% lightning +12% mind
Phys.save +15 (+4 eff.)
---------- misc
Cooldown Double Strike -1
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

NOTE: Current SC Set (21%)Ebonydredge of the Blightspawn (136% power, 6 apr, temporal element) =CM+29% 21/29/30 Nb+5=
5.0
T5 staff 1H weapon
[Random Unique]
Arcane/Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +1.3% procs dam / acc
Apr +6
Crit +5.0%
Atk.spd 100%
On Hit: 20% Netherblast 5
While equipped:
dps ----------
Phys.crit +22.0%
Spell.crit +21%
Mind.crit +2%
Crit.mult +29.00%
Phys.pwr +15 (+3 eff.)
Spell.pwr +24 (+4 eff.)
Mind.pwr +8 (+2 eff.)
Dmg.mod +9% mind +30% temporal
Res.pen +15% nature
Acc +13 (+5 eff.)
----- def -----
Resists +6% nature
---------- misc
Max.hate +4.00
Talents +1 Command Staff
On Spell Hit: 20% Netherblast 5
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
