

0.1
T2 amulet jewelry
[Unique]
Arcane
While equipped:
----- def -----
Resists +15% darkness
Die.at -100.00 life
Blind- +100%
---------- misc
Infravis +6
Masteries
+0.20 Corruption/Black-magic
ShadowPwr +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.


14.0 Encumbrance
T5 heavy armor
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
defense ------
Armor +14
Defense +10 (+2 eff.)
Fatigue +16%
Resistance +20% lightning +20% physical
+20% cold +20% fire +20% acid
Blind Resist +50%
Stun Resist +25%
Knockbk Resist +50%
other -------
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Unique]
Nature
It would go well with another part of Ureslak.
While equipped:
defense ------
Resistance +20% lightning +20% darkness
+20% cold +20% fire -30% arcane
+20% nature
Max Resistance +10% lightning +10% darkness
+10% cold +10% fire -30% arcane
+10% nature
Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.).
Uses 50 power out of 50/50
This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +6 Cun
offense ------
Spellpower +15 (+3 eff.)
Damage +12% all
When Hit 15 arcane
defense ------
Armor +10
Defense +10 (+2 eff.)
Resistance +10% lightning +10% cold
+10% fire +10% arcane +13% all
Spell save +20 (+5 eff.)
Mind save +15 (+5 eff.)
Silence Resist +50%
other -------
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +10 Lck
offense ------
Spellpower +8 (+1 eff.)
Damage +10% temporal
defense ------
Defense +10 (+4 eff.)
Resistance +20% temporal
Max Resistance +10% temporal
Physical save +20 (+5 eff.)
Spell save +20 (+5 eff.)
Mind save +20 (+5 eff.)
Confus Resist +40%
other -------
Masteries
+0.10 Chronomancy/Timeline Threading
+0.10 Chronomancy/Chronomancy
+0.10 Spell/Divination
See the Threads:
Effective talent level: 1.0
Power cost 50 out of 50/50.
Range melee/personal
Cooldown: 35
Travel.spd instantaneous
Is: a spell
Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
This spell may only be used once per zone level.
Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light.
This item has been sent to the Item's Vault.


1.5 Encumbrance
T4 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats +8 Cun +8 Wil
offense ------
Mind Crit +12%
Mindpower +10 (+3 eff.)
Damage +20% nature
Ignore resists +20% nature
defense ------
Armor +5
Defense +4 (+2 eff.)
Spell save +10 (+2 eff.)
Life +80.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These voratun gauntlets shine brightly beneath a thin layer of wear. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +15%
Spellpower +40 (+7 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.


17.0 Encumbrance
T5 massive armor
Reqs - Massive armour training
,Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
offense ------
Spellpower +25 (+4 eff.)
defense ------
Armor +50
Defense +40 (+14 eff.)
Fatigue +70%
Resistance +10% all
Physical save +35 (+9 eff.)
Spell save +35 (+8 eff.)
Life +270.00
Life Regen +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 ring jewelry
[Unique]
Master
While equipped:
offense ------
Physical Power +10 (+5 eff.)
Damage +8% physical
Accuracy +10 (+5 eff.)
defense ------
Armor +10
Hardiness +20%
Defense +5 (+2 eff.)
Fatigue -15%
Physical save +45 (+11 eff.)
Confus Resist +50%
other -------
Max mana -40.00
Max stamina +40.00
Cooldown Rush -6
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T4 amulet jewelry
[Unique]
Arcane
While equipped:
Stats +4 Wil
offense ------
Damage +10% temporal
defense ------
Resistance +20% temporal
Max Resistance +5% temporal
other -------
Spell cooldown 10%
Time Stop:
Effective talent level: 1.0
Power cost 50 out of 80/80.
Range melee/personal
Cooldown: 35
Travel.spd instantaneous
Is: a spell
Description: Gain 1 turns. During this time your damage will be reduced by 100%.
This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
offense ------
Spellpower +20 (+4 eff.)
Move Speed +10%
Damage +25% lightning
Ignore resists +15% lightning
defense ------
Defense +15 (+5 eff.)
Resistance +20% lightning +13% all
Slow Projectiles +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.