

1.0
T3 dagger 1H weapon
[Unique]
Master
Power 129% Range: 1.3x
Uses 50% Cun, 50% Dex
Dmg Physical
Acc+ +0.5% APR / acc
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+10 eff.)
Phys.save +15 (+7 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.


14.0
T3 heavy armor
[Ego++]
Psionic
While equipped:
Stats +7 Cun +5 Wil
----- def -----
Armour +13
Defense +14 (+9 eff.)
Fatigue +16%
Mind.save +26 (+8 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Unknown
While equipped:
Stats +6 Cun +8 Wil
dps ----------
Mind.pwr +16 (+8 eff.)
----- def -----
Defense +8 (+6 eff.)
Fear- +60%
---------- misc
Masteries
+0.20 Cursed/Fears
Instill Fear:
Level 2.0
Pwr.cost 17 out of 45/45.
Range 8
Travel.spd instantaneous
Is a mind power
Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears.
You gain 2 new fears: The Paranoid effect gives the target an 16% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 11%.
Fear effects improve with your Mindpower.
This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Psionic
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.crit +5%
Mind.pwr +12 (+6 eff.)
Dmg.mod +10% mind
Melee Ret 12 mind
Psychic Lobotomy:
Level 3.0
Pwr.cost 8 out of 10/10.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Inflicts 83.87 mind damage and cripples the target's higher mental functions, reducing cunning by 7 and confusing (25% power) the target for 4 turns.
The damage, cunning penalty, and confusion power will scale with your Mindpower.
A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you.
Is this temptation a weak will on your part, or some domination from the artifact itself...?
This item has been sent to the Item's Vault.


1.0
T3 head armor
[Unique]
Arcane/Psionic
While equipped:
Stats +5 Mag +8 Wil +3 Cun
dps ----------
Spell.crit +3%
Mind.pwr +3 (+1 eff.)
Dmg.mod +11% blight +9% arcane
Res.pen +5% temporal
Melee Ret 12 darkness
10 vim draining blight
On Hit (Melee):
* 20% chance to disease
----- def -----
Phys.save +20 (+9 eff.)
---------- misc
Max.vim +25.00
Vimsense:
Level 2.0
Pwr.cost 23 out of 45/45.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 19%, but also make them aware of you.
The resistance reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.
This item has been sent to the Item's Vault.


0.1
T3 ring jewelry
[Ego++]
Master/Psionic
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.pwr +10 (+5 eff.)
Acc +9 (+3 eff.)
Apr +12
----- def -----
Defense +9 (+6 eff.)
Disengage:
Puts all charms on 9 cooldown
Level 2.0
Pwr.cost 9 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 3 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 88% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings can have magical properties.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 129% Range: 1.3x
Uses 45% Str, 45% Dex
Dmg Physical
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 100%
Melee+ +20 light
While equipped:
dps ----------
Dmg.mod +10% light
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.


2.0
T5 cloak armor
[Random Unique]
Arcane/Master
While equipped:
Stats +4 Cun +1 Dex
dps ----------
Dmg.mod +3% nature
On Hit (Melee):
* 10% chance to slow global speed by 57%
----- def -----
Defense +17 (+9 eff.)
Resists +9% light +6% nature
Phys.save +10 (+3 eff.)
Spell.save +9 (+3 eff.)
Mind.save +9 (+3 eff.)
---------- misc
Light +2
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Inflicts 470.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


9.0
T3 light armor
[Rare]
Master
While equipped:
Stats +5 Str +4 Dex +3 Wil
+4 Cun
dps ----------
Mind.crit +2%
On Hit (Melee):
* 20% chance to reduce armor by 10%
----- def -----
Armour +6
Defense +13 (+7 eff.)
Fatigue +8%
Phys.save +6 (+2 eff.)
---------- misc
Psi/ret +0.04
A suit of armour made of leather.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
Reqs Level 35
[Rare]
Nature
While equipped:
Stats +4 Mag +6 Con
dps ----------
Dmg.mod +6% physical +18% cold
Res.pen +10% physical
On Hit (Melee):
* 20% chance to slow global speed by 61%
----- def -----
Resists +6% nature +36% cold
Rings make your fingers look great!
This item has been sent to the Item's Vault.