
voratun mace 'Rhuchak' (45.5-63.7 power, 6 apr)Requires:
- Strength 48
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 5
Base power: 45.5 - 63.7
Uses stats: 50% Mag, 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +3.0%
Attack speed: 100%
On weapon crit:
* Deals 76 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity)
Damage against: +26% Unnatural
When wielded/worn:
Armour penetration: +14
Physical crit. chance: +13.0%
Effects on melee hit:
* 20 arcane resource burn
* 20% chance to slow global speed by 55%
Changes stats: +5 Wil
Changes resistances: +3% acid / +6% fire / +3% darkness / +6% blight
Critical mult.: +25.00%
Blunt and deadly.
This item has been sent to the Item's Vault.

Mirror Image Rune (dur 6; cd 24)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned.
Only one image can be created per enemy in radius 10 with the first being created near the closest enemy.
Images inherit all of your life, resistance, armor, defense, and armor hardiness.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Goruredig the Blazelore (44-62 power, 6 apr)Requires:
- Strength 48
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 5
Base power: 44.5 - 62.3
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (radius 1) on hit: +4 lightning
Damage against: +28% Unnatural
When wielded/worn:
Armour penetration: +13
Physical crit. chance: +25.0%
Changes stats: +5 Str / +5 Wil
Changes resistances: +3% blight / +3% temporal / +3% darkness
Changes resistances penetration: +5% lightning
Critical mult.: +21.00%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Galdawyn the Snowrazor (25-30 power, 5 apr, blight element)Requires:
- Magic 35
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Defense: +7 (+7 eff.)
Changes stats: +4 Mag / +5 Wil / +5 Con
Changes resistances: +12% lightning
Changes resistances penetration: +15% cold
Changes damage: +25% blight / +3% cold / +3% lightning
Talent granted: +1 Command Staff
Life regen: +1.00
Maximum mana: +53.00
Spellpower: +23 (+7 eff.)
Spell crit. chance: +4%
Light radius: +4
Healing mod.: +17%
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 120.88 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
