

Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 54.0 - 75.6
Uses stats: 50% Str, 50% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +19
Crit. chance: +11.5%
Capacity: 20
Travel speed: +200%
Damage (Ranged): +40 fire
Burst (radius 1) on hit: +20 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +10 (+5 eff.)
Changes stats: +6 Mag / +6 Wil / +10 Lck
Changes resistances: +20% temporal
Changes resistances cap: +10% temporal
Changes damage: +10% temporal
Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination
Physical save: +20 (+6 eff.)
Spell save: +20 (+7 eff.)
Mental save: +20 (+7 eff.)
Confusion immunity: +40%
Spellpower: +8 (+3 eff.)
It can be used to activate talent See the Threads (costing 50 power out of 50/50) :
Effective talent level: 1.0
Power cost: 50 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
This spell may only be used once per zone level.
Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Armour penetration: +3
Physical power: +7 (+3 eff.)
Armour: +4
Only die when reaching: -80.00 life
Maximum life: +40.00
Maximum stamina: +10.00
Spellpower: +8 (+4 eff.)
Mindpower: +7 (+2 eff.)
Rings can have magical properties.
This item has been sent to the Item's Vault.