
bad touch gloves (0 def, 23 armour)Requires:
- Level 25
Powered by arcane forces
Infused by nature
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +23
Armour Hardiness: +14%
Changes stats: +15 Con
Changes resistances: +13% physical
Changes resistances penetration: +10% arcane
Changes damage: +15% blight
Reduces incoming crit damage: 5.00%
Mental save: +21 (+7 eff.)
Life regen: +25.00
Stamina each turn: +4.80
Psi each turn: +0.40
Maximum stamina: +64.00
When used to modify unarmed attacks:
Base power: 27.0 - 29.7
Uses stats: 40% Str, 40% Cun, 40% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 125%
When this weapon hits: Nightmare (20% chance level 5).
When this weapon hits: Stone Touch (5% chance level 5).
When this weapon hits: Second Wind (10% chance level 1).
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

savage's stralite ring of lifeRequires:
- Level 25
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats: +3 Con
Spell save: +14 (+3 eff.)
Life regen: +10.00
Maximum life: +64.00
Maximum stamina: +12.00
Healing mod.: +10%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

VoidpassionRequires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Armour: +10
Defense: +30 (+10 eff.)
Damage when hit (Melee): 6 darkness
Changes stats: +5 Str
Changes resistances: +2% physical / +9% cold
Spell save: +12 (+3 eff.)
Poison immunity: +20%
Cut immunity: +20%
Stun/Freeze immunity: +20%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Newly picked upbattlemaster's elven-silk cloak of protection (3 def, 0 armour)
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +3 (+1 eff.)
Changes stats: +4 Str / +5 Dex / +5 Con
Talent mastery: +0.30 Technique / Combat training
Spell save: +28 (+7 eff.)
Mental save: +15 (+4 eff.)
Stamina each turn: +1.50
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

painweaver's voratun ring of lifeRequires:
- Level 35
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Physical power: +15 (+4 eff.)
Changes damage: +6% all
Life regen: +15.00
Maximum life: +81.00
Spellpower: +15 (+3 eff.)
Mindpower: +16 (+4 eff.)
Healing mod.: +17%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Newly picked upSeeds of the Black Tree (17-19 power, 27 apr, darkness damage)
Requires:
- Willpower 28
- Magic 20
Infused by nature
Infused by psionic forces
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 4
Base power: 17.0 - 18.7
Uses stats: 40% Wil, 30% Mag
Damage type: Darkness
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +27
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 15% chance to cast Tendrils Eruption level 3 on your target
When wielded/worn:
Changes stats: +6 Wil / +6 Mag
Changes damage: +10% blight / +10% mind / +10% darkness
Spellpower: +12 (+6 eff.)
Spell crit. chance: +12%
Mindpower: +12 (+4 eff.)
Mental crit. chance: +12%
This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself.
This item has been sent to the Item's Vault.

Newly picked upOozing Heart (17-19 power, 25 apr, nature slow damage)
Requires:
- Willpower 36
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 4
Base power: 17.0 - 18.7
Uses stats: 50% Wil, 30% Cun
Damage type: Nature slow
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Cun / +6 Wil
Changes resistances: +12% arcane / +12% blight
Changes damage: +18% nature / +15% acid
Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze
Spell save: +15 (+5 eff.)
Mindpower: +12 (+3 eff.)
Mental crit. chance: +8%
It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: 10
Travel Speed: 800% of base
Description: Spit slime at your target doing 80.56 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, caustic liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.
