Rod of Annulment (1/1)
Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 2
It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5)
Activation costs 30 power out of 30/30.
You can feel magic draining out around this rod. Even nature itself seems affected.
This item has been sent to the Item's Vault.
Rod of Annulment (1/1)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 2
It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5)
Activation costs 30 power out of 30/30.
You can feel magic draining out around this rod. Even nature itself seems affected.
This item has been sent to the Item's Vault.
This item will automatically be transmogrified when you leave the level.
Wrathroot's Barkwood (9 def, 10 armour, 113.4 damage (158% power), 1.1x range, 60 block)
Requires:
- Shield usage training
- Strength 25
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When used to attack (with talents):
Power: 158% Range: 1.4x
Uses stat: 150% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +2.0%
Block value: +60
When wielded/worn:
Armour: +10
Defense: +9 (+2 eff.)
Fatigue: +14%
Changes resistances: +20% cold / +20% darkness / +20% nature
Talent granted: +1 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.
Wrathroot's Barkwood (9 def, 10 armour, 113.4 damage (158% power), 1.1x range, 60 block)Wrathroot's Barkwood (9 def, 10 armour, 113.4 damage (158% power), 1.1x range, 60 block)
Requires:
- Shield usage training
- Strength 25
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When used to attack (with talents):
Power: 158% Range: 1.4x
Uses stat: 150% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +2.0%
Block value: +60
When wielded/worn:
Armour: +10
Defense: +9 (+2 eff.)
Fatigue: +14%
Changes resistances: +20% cold / +20% darkness / +20% nature
Talent granted: +1 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.
Whirlwind (95.1 damage (134% power), 1.5x range, 1 apr)
Requires:
- Strength 14
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 1
It must be held with both hands.
Power: 134% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +1
Crit. chance: +5.0%
Attack speed: 200%
Damage (Melee): +5 lightning
This battleaxe moves fluidly, almost gracefully when swung.
This item has been sent to the Item's Vault.
Whirlwind (95.1 damage (134% power), 1.5x range, 1 apr)Requires:
- Strength 14
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 1
It must be held with both hands.
Power: 134% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +1
Crit. chance: +5.0%
Attack speed: 200%
Damage (Melee): +5 lightning
This battleaxe moves fluidly, almost gracefully when swung.
This item has been sent to the Item's Vault.
This item will automatically be transmogrified when you leave the level.
Crown of Eternal Night (0 def, 3 armour)
Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
It is part of a set of items.
You need to find something to bind its powers.
When wielded/worn:
Armour: +3
Fatigue: +3%
Reduce damage by fixed amount: +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.
Crown of Eternal Night (0 def, 3 armour)Crown of Eternal Night (0 def, 3 armour)
Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
It is part of a set of items.
You need to find something to bind its powers.
When wielded/worn:
Armour: +3
Fatigue: +3%
Reduce damage by fixed amount: +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.