

1.0
T1 belt armor
[Rare]
Master
While equipped:
Stats +3 Con
dps ----------
Phys.crit +4.0%
Crit.mult +9.00%
Phys.pwr +2 (+0 eff.)
Acc +8 (+3 eff.)
----- def -----
Spell.save +6 (+3 eff.)
---------- misc
Size +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.


0.0
T3 lite
[Unique]
Psionic
While equipped:
dps ----------
Mind.pwr +10 (+5 eff.)
Dmg.mod +15% light +15% darkness
Res.pen +10% darkness
----- def -----
Resists +20% darkness
Affinity +20% darkness
Mind.save +10 (+5 eff.)
---------- misc
Light +5
Masteries
+0.20 Cursed/Shadows
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0).
Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 81.00 darkness damage (based on Mindpower and charge).
Uses 10 power out of 10/10
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.


0.1
T2 ring jewelry
[Ego]
Arcane/Master
While equipped:
dps ----------
Dmg.mod +12% darkness
----- def -----
Resists +24% darkness
Phys.save +7 (+2 eff.)
Spell.save +7 (+4 eff.)
Mind.save +7 (+4 eff.)
Rings can have magical properties.
This item has been sent to the Item's Vault.


7.0
T2 shield armor
[Unique]
Nature
When used to Attack:
Power 26.0 - 36.4 Physical
Uses 150% Str
Acc+ +2.5% procs dam / acc
Crit +2.0%
Block +60
While equipped:
----- def -----
Armour +10
Defense +9 (+5 eff.)
Fatigue +14%
Resists +20% cold +20% darkness
+20% nature
---------- misc
Talents +3 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 25.0 - 32.5 Physical
Uses 45% Dex, 10% Mag, 45% Str
Acc+ +0.5% APR / acc
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Invoke Darkness:
Level 2.0
Pwr.cost 8 out of 10/10.
Range 10
Travel.spd 2000% of base
Is a spell
Description: Conjures up a bolt of darkness, doing 63.58 darkness damage.
At level 3, it will create a beam of shadows.
At level 5, none of your Nightfall spells will hurt your minions.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.


3.0
T2 arrow ammo
[Unique]
Nature
Power 18.0 - 25.2 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit / acc
Apr +10
Crit +5.0%
Capacity 20
On Hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.