

Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 47.5 - 57.0
Uses stats: 70% Dex, 50% Cun
Damage type: Blight
Mastery: Master Marksman
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +11
Crit. chance: +18.5%
Capacity: 21
On weapon crit:
* wounds the target for 7 turns: 17 bleeding, 61% reduced healing
* cripple the target
Travel speed: +200%
Damage (Ranged): +16 blight / +16 bleed
Burst (radius 1) on hit: +4 temporal
Burst (radius 2) on crit: +4 blight / +4 temporal
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Strength 10
Powered by arcane forces
Infused by nature
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 1
When wielded/worn:
Armour: +2
Defense: +4 (+2 eff.)
Fatigue: +6%
Changes stats: +6 Str / +6 Dex / +4 Mag / +4 Wil / +4 Cun
Physical save: +5 (+1 eff.)
Maximum life: +36.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 35.5 - 49.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +13
Crit. chance: +2.0%
Capacity: 16
On weapon hit:
* 40 arcane resource burn
* 25% chance to put talents on cooldown
Travel speed: +200%
When wielded/worn:
Ammo reloads per turn: +3
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.