Ichorglamour (10-12 power, 2 apr, arcane element)
5.0
T1 staff 2H weapon
[Rare]
Master
Power 10.0 - 12.0 Physical
Uses 130% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +2
Crit +2.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +6%
Crit.mult +11.00%
Spell.pwr +3 (+1 eff.)
Dmg.mod +10% arcane +3% fire
Melee Ret 4 fire
----- def -----
Resists +6% nature
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Ichorglamour (10-12 power, 2 apr, arcane element)5.0
T1 staff 2H weapon
[Rare]
Master
Power 10.0 - 12.0 Physical
Uses 130% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +2
Crit +2.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +6%
Crit.mult +11.00%
Spell.pwr +3 (+1 eff.)
Dmg.mod +10% arcane +3% fire
Melee Ret 4 fire
----- def -----
Resists +6% nature
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Eilinyrin (33-49.5 power, 2 apr)
3.0
T2 battleaxe 2H weapon
[Random Unique]
Arcane/Master/Psionic
Power 33.0 - 49.5 Physical
Uses 40% Wil, 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.3% crit chance (max 25%)
Apr +2
Crit +5.0%
Atk.spd 100%
Phasing +20%
On Hit: 20% Curse of Vulnerability 2
On Hit:
* 50% chance to put 1 talent on cooldown for 5 turns (checks Confusion immunity)
While equipped:
Stats +2 Wil
dps ----------
Dmg.mod +9% blight
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Eilinyrin (33-49.5 power, 2 apr)3.0
T2 battleaxe 2H weapon
[Random Unique]
Arcane/Master/Psionic
Power 33.0 - 49.5 Physical
Uses 40% Wil, 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.3% crit chance (max 25%)
Apr +2
Crit +5.0%
Atk.spd 100%
Phasing +20%
On Hit: 20% Curse of Vulnerability 2
On Hit:
* 50% chance to put 1 talent on cooldown for 5 turns (checks Confusion immunity)
While equipped:
Stats +2 Wil
dps ----------
Dmg.mod +9% blight
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Genocide (42-67.2 power, 4 apr)
3.0
T3 greatsword 2H weapon
[Unique]
Nature/Master
Power 42.0 - 67.2 Physical
Uses 40% Wil, 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +18.0%
Atk.spd 100%
Against +25% Orc
While equipped:
Stats +7 Str +7 Dex +7 Con
----- def -----
D.Red.from +15% Orc
HP.reg +0.50
---------- misc
Stam/turn +1.00
Telepathy Humanoid/Orc
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.
Genocide (42-67.2 power, 4 apr)3.0
T3 greatsword 2H weapon
[Unique]
Nature/Master
Power 42.0 - 67.2 Physical
Uses 40% Wil, 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +18.0%
Atk.spd 100%
Against +25% Orc
While equipped:
Stats +7 Str +7 Dex +7 Con
----- def -----
D.Red.from +15% Orc
HP.reg +0.50
---------- misc
Stam/turn +1.00
Telepathy Humanoid/Orc
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)
5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 130% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+8 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Necrotic minions
+0.20 Celestial/Star fury
+0.20 Spell/Advanced necrotic minions
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 130% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+8 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Necrotic minions
+0.20 Celestial/Star fury
+0.20 Spell/Advanced necrotic minions
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Dragon-helm of Kroltar (5 def, 9 armour)
3.0
T4 head armor
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +5 Con
-4 Lck
dps ----------
Dmg.mod +10% physical
+10% fire
----- def -----
Armour +9
Defense +5 (+1 eff.)
Fatigue +10%
---------- misc
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Level 3.9
Pwr.cost 23 out of 45/45.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 43%) for 3 turns.
The sound wave is so strong, your foes also take 352.48 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.
Dragon-helm of Kroltar (5 def, 9 armour)3.0
T4 head armor
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +5 Con
-4 Lck
dps ----------
Dmg.mod +10% physical
+10% fire
----- def -----
Armour +9
Defense +5 (+1 eff.)
Fatigue +10%
---------- misc
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Level 3.9
Pwr.cost 23 out of 45/45.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 43%) for 3 turns.
The sound wave is so strong, your foes also take 352.48 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.
Nexus of the Way (22-24.2 power, 40 apr, mind damage)
3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 22.0 - 24.2 Mind
Uses 100% Wil, 50% Mag, 20% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+4 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 1.3
Pwr.cost 30 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 57 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.
Nexus of the Way (22-24.2 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 22.0 - 24.2 Mind
Uses 100% Wil, 50% Mag, 20% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+4 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 1.3
Pwr.cost 30 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 57 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.
Blizzardking the living mindstar (16-17.6 power, 40 apr, nature damage)
3.0
T5 mindstar 1H weapon
[Rare]
Nature
Power 16.0 - 17.6 Nature
Uses 90% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +16 mind
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Dmg.mod +18% cold +8% nature
+18% mind
On Hit (Melee):
* 20% chance to reduce all saves and defense by 45
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +8% blight +15% mind
Disease- +20%
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Blizzardking the living mindstar (16-17.6 power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Rare]
Nature
Power 16.0 - 17.6 Nature
Uses 90% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +16 mind
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Dmg.mod +18% cold +8% nature
+18% mind
On Hit (Melee):
* 20% chance to reduce all saves and defense by 45
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +8% blight +15% mind
Disease- +20%
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Prismransom (16.5-18.15 power, 40 apr, nature damage)
3.0
T5 mindstar 1H weapon
[Rare]
Nature
Power 16.5 - 18.2 Nature
Uses 90% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +16.0%
Atk.spd 100%
Melee+ +20 light +20 blight
+20 mind
On Hit:
* 16% chance to slow global speed by 75%
* 19% chance to reduce armor by 47%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Melee Ret 6 mind
On Hit (Melee):
* 20% chance to reduce all saves and defense by 45
----- def -----
Resists +6% blight +6% light
---------- misc
Light +2
Talents +1 Attune Mindstar
Divide the mindstar in two
Puts all charms on 1 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Prismransom (16.5-18.15 power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Rare]
Nature
Power 16.5 - 18.2 Nature
Uses 90% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +16.0%
Atk.spd 100%
Melee+ +20 light +20 blight
+20 mind
On Hit:
* 16% chance to slow global speed by 75%
* 19% chance to reduce armor by 47%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Melee Ret 6 mind
On Hit (Melee):
* 20% chance to reduce all saves and defense by 45
----- def -----
Resists +6% blight +6% light
---------- misc
Light +2
Talents +1 Attune Mindstar
Divide the mindstar in two
Puts all charms on 1 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)
2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+1 eff.)
----- def -----
Armour +0
Defense +0 (+0 eff.)
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+1 eff.)
----- def -----
Armour +0
Defense +0 (+0 eff.)
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.