
Armarath the Morbusworm (114% power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
This psionic mindstar dreams of an epiphany.
The natural wyrm seeks an element.
Power 114% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
On Hit.r1 +8 nature
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+4 eff.)
Dmg.mod +8% acid +3% arcane
Res.pen +5% arcane +10% nature
Melee Ret 6 lightning 9 physical 5 fire
8 acid 6 cold
On Hit (Melee):
* Slows global speed by 30%
----- def -----
Resists +6% lightning +5% physical
+6% cold +9% fire +5% mind
+4% acid
Mind.save +7 (+3 eff.)
---------- misc
Equi/ret +0.80
Max.psi +21.00
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Lost Staff of Archmage Tarelion (136% power, 4 apr, cold element)5.0
T5 staff 2H weapon
[Unique]
Arcane
Power 136% Range: 1.2x
Uses 150% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
Stats +7 Wil +8 Mag
dps ----------
Spell.crit +25%
Spell.pwr +40 (+12 eff.)
Dmg.mod +30% lightning +30% fire
+30% arcane +30% cold
----- def -----
Silence- +40%
---------- misc
Mana/s.crit +12.00
Max.mana +40.00
Talents +1 Command Staff
Cooldown Chain Lightning -2
Ice Storm -2
Arcane Vortex -2
Fireflash -2
Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast.
This item has been sent to the Item's Vault.

Fanged Collar0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight +15% darkness
+15% acid
Phys.save +15 (+5 eff.)
Spell.save +15 (+5 eff.)
Mind.save -7 (-3 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Glorotira (22/22, 164% power, 6 apr)3.0
T5 shot ammo
Reqs Dex 48
[Random Unique]
Arcane/Master
Power 164% Range: 1.2x
Uses 70% Dex, 50% Cun
Dmg Physical
Acc+ +0.1% dam / acc
Apr +6
Crit +7.0%
Capacity 22
Ranged+ +14 physical +12 temporal
+5 bleed
On Hit.r1 +4 acid
On Crit.r2 +8 arcane +4 acid
On Hit:
* Random elemental explosion
* 10% chance to stun, blind, pin, or confuse the target
On Crit:
* wounds the target for 7 turns: 10 bleeding, 44% reduced healing
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Monolith Armour (40 def, 50 armour)17.0
T5 massive armor
Reqs Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+8 eff.)
----- def -----
Armour +50
Defense +40 (+15 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+8 eff.)
Spell.save +35 (+10 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.

Nexus of the Way (124% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 124% Range: 1.1x
Uses 60% Wil, 20% Cun
Dmg Mind
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+6 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 1.0
Pwr.cost 48 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.

Blood-Edge (157% power, 7 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
Power 157% Range: 1.4x
Uses 10% Mag, 100% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +7
Crit +6.0%
Atk.spd 100%
HP.leech +5%
Dmg.conv 50% blight
On Hit:
* 15% chance to animate a bleeding foe's blood
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +21 (+6 eff.)
Dmg.mod +15% blight +15% physical
---------- misc
Max.vim +25.00
Telepathy Undead/Blood
Bleeding Edge:
Level 4.0
Pwr.cost 16 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Lashes at the target, doing 162% weapon damage.
If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 66%.
This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one.
Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living.
This item has been sent to the Item's Vault.

dragonbone magestaff 'Daimebers' (136% power, 6 apr, cold element)5.0
T5 staff 2H weapon
[Random Unique]
Arcane
Power 136% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Wil
dps ----------
Spell.crit +25%
Spell.pwr +36 (+9 eff.)
Dmg.mod +12% arcane +30% cold
Melee Ret 12 blight
----- def -----
Phys.save +13 (+3 eff.)
Spell.save +13 (+3 eff.)
Mind.save +10 (+3 eff.)
---------- misc
Talents +1 Command Staff
Project a bolt elemental energy from the staff (to range 10) dealing 52.40 to 62.88 cold damage
Puts all charms on 4 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Borosk's Hate (172% power, 22 apr)3.0
T5 greatsword 2H weapon
[Unique]
Master
Power 172% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +22
Crit +10.0%
Atk.spd 100%
On Hit:
* 25% chance to strike the target again.
While equipped:
Stats +10 Str +5 Dex +15 Con
---------- misc
Masteries
+0.20 Technique/Two-handed assault
This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well.
This item has been sent to the Item's Vault.

Dakhtun's Gauntlets (0 def, 6 armour)1.5
T5 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +6 Str +6 Mag
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Crit.mult +50.00%
Dmg.mod +10% physical
----- def -----
Armour +6
Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might.
This item has been sent to the Item's Vault.

Pendant of the Sun and Moons0.1
T4 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +8 (+2 eff.)
Dmg.mod +8% light +8% darkness
Res.pen +15% light +15% darkness
----- def -----
Resists +10% light +10% darkness
Res.Cap +5% light +5% darkness
All your damage is converted and split into light and darkness.
Circle of Sanctity: (Instant)
Level 3.0
Pwr.cost 24 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns.
This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.
This item has been sent to the Item's Vault.

Will of Ul'Gruth (0 def, 15 armour)1.5
T5 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 3.0
Pwr.cost 20 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 145% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 16.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.

elven-silk cloak 'Voremira' (3 def, 20 armour)2.0
T5 cloak armor
[Random Unique]
Nature/Master
While equipped:
Stats +2 Str +3 Con
dps ----------
Res.pen +10% physical
Acc +14 (+5 eff.)
----- def -----
Armour +20
Defense +3 (+1 eff.)
Resists +20% acid +19% fire
+19% lightning +50% cold
Phys.save +15 (+3 eff.)
Mind.save +12 (+3 eff.)
Die.at -50.00 life
Max.HP +20.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

dragonbone longbow 'Brenythad'4.0
T5 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane/Master
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
On Hit.r1 +6 temporal
While equipped:
dps ----------
Phys.crit +11.0%
Dmg.mod +9% mind +6% temporal
Res.pen +76% physical
Phasing +125%
Acc +23 (+8 eff.)
---------- misc
Hate/m.crit +2.00
See.Invis +6
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Glory of the Pride0.1
T5 ring jewelry
[Unique]
Master
While equipped:
dps ----------
Phys.pwr +10 (+3 eff.)
Dmg.mod +8% physical
Acc +10 (+3 eff.)
----- def -----
Armour +10
Hardiness +20%
Defense +5 (+2 eff.)
Fatigue -15%
Phys.save +45 (+11 eff.)
Confus- +50%
---------- misc
Max.mana -40.00
Max.stam +40.00
Cooldown Rush -6
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.

Plate of the Blackened Mind (15 def, 40 armour)17.0
T5 massive armor
Reqs Str 48
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Mind.pwr +10 (+2 eff.)
On Melee Ret:
* 20% chance to cause random gloom
----- def -----
Armour +40
Defense +15 (+5 eff.)
Fatigue +17%
Resists +15% acid +15% light
+20% blight +25% mind
+20% darkness
Phys.save +15 (+3 eff.)
Mind.save +25 (+6 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Level 2.0
Pwr.cost 12 out of 25/25.
Range 2
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 13 Armour, 19 Defense and your attacks will gain 43% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.
