
iron mace 'Anuhor' (13-18.2 power, 2 apr)Requires:
- Strength 11
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 1
Base power: 13.0 - 18.2
Uses stat: 100% Str
Damage type: Acid
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +0.5%
Attack speed: 100%
On weapon crit:
* cripple the target
When wielded/worn:
Physical crit. chance: +5.0%
Armour: +8
Defense: +9 (+5 eff.)
Ranged Defense: +9 (+5 eff.)
Stamina each turn: +0.20
Maximum stamina: +15.00
Blunt and deadly.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +20 blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
Talent granted: +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Isoriabeth the Blindwire (18-23 power, 7 apr)Requires:
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 3
Base power: 18.0 - 23.4
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
When this weapon hits: Curse of Vulnerability (20% chance level 3).
Damage Shield penetration (this weapon only): +10%
Damage (Melee): +8 temporal / +14 cold
Damage (radius 2) on crit: +8 light
When wielded/worn:
Changes resistances: +8% temporal
Spellpower on spell critical (stacks up to 3 times): +6
Maximum mana: +40.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Icekiller (32-51 power, 2 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 32.0 - 51.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +8 cold
Damage (radius 1) on hit: +4 mind
When wielded/worn:
Damage when hit (Melee): 4 mind
Changes resistances: +6% mind
Changes resistances penetration: +15% mind
Massive two-handed swords.
This item has been sent to the Item's Vault.

Brightnaught (30-49 power, 2 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 30.5 - 48.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
When wielded/worn:
Accuracy: +9 (+3 eff.)
Physical crit. chance: +12.0%
Defense: +10 (+8 eff.)
Effects on melee hit:
* 10% chance to slow global speed by 51%
* 10 arcane resource burn
Changes resistances: +6% nature / +6% fire
Disarm immunity: +29%
Massive two-handed swords.
This item has been sent to the Item's Vault.
