
Steam Powered Armour (23 def, 25 armour)22.0
T5 massive armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +9 Str +6 Dex
----- def -----
Armour +25
Defense +23 (+0 eff.)
Fatigue +12%
Resists +25% lightning
Phys.save +55 (+1 eff.)
Stun/Frz- +50%
---------- misc
Max.steam +10.00
Talents +5 Steam Powered Armour
Using small steam engines and the miracles of the latest automation discoveries you are able to create Steam Powered Armour. A full plate armour that helps your movement and has intrinsic protection mechanisms.
This item has been sent to the Item's Vault.

Steam Powered Boots (8 def, 15 armour)3.0
T5 feet armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +8 Str +10 Dex
dps ----------
Dmg.mod +10% fire
----- def -----
Armour +15
Defense +8 (+0 eff.)
Fatigue +8%
Phys.save +0 (+0 eff.)
Pinning- +50%
Knockbk- +0%
Teleport- +0%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.

Steam Powered Gauntlets (0 def, 12 armour)1.5
T5 hands armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +6 Str +6 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +10%
Crit.mult +30.00%
Dmg.mod +8% all
----- def -----
Armour +12
Disarm- +50%
Unarmed combat:
Power 145% Range: 1.4x
Uses 50% Mag, 40% Str, 40% Wil
40% Cun, 40% Dex
Dmg Physical
Acc+ +0.1% dam / acc
Apr +10
Crit +10.0%
Atk.spd 83%
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.

Steam Powered Helm (3 def, 12 armour)3.0
T5 head armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +5 Str +5 Con
----- def -----
Armour +12
Defense +3 (+0 eff.)
Fatigue +10%
Resists +10% all
Blind- +50%
A Helmet. But with steam power!
This item has been sent to the Item's Vault.

Charged Focus (100% power, 24 apr, lightning damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 100% Range: 1.1x
Uses 80% Wil, 50% Mag, 20% Cun
Dmg Lightning
Mastery Psiblades
Acc uses Wil
Apr +24
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +6%
Mind.pwr +12 (+1 eff.)
Dmg.mod +15% lightning
Res.pen +9% lightning
----- def -----
Resists +15% lightning
Mind.save +9 (+0 eff.)
---------- misc
Max.psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Thermal Focus (109% power, 32 apr, fire damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 109% Range: 1.1x
Uses 85% Wil, 50% Mag, 25% Cun
Dmg Fire
Mastery Psiblades
Acc uses Wil
Apr +32
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% cold
While equipped:
dps ----------
Mind.crit +8%
Mind.pwr +16 (+1 eff.)
Dmg.mod +20% fire +20% cold
Res.pen +12% fire +12% cold
----- def -----
Resists +20% fire +20% cold
Spell.save +12 (+0 eff.)
---------- misc
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

The Black Crown (0 def, 15 armour)3.0
T4 head armor
[Unique]
Arcane/Master
While equipped:
Stats +10 Wil +10 Con
----- def -----
Armour +15
Fatigue +5%
Resists +20% darkness +20% blight
---------- misc
Masteries
+0.20 Corruption/Demonic pact
+0.20 Corruption/Demon seeds
ShadowPwr +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

The Black Maul (182% power, 15 apr)5.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 182% Range: 1.5x
Uses 40% Wil, 50% Mag, 130% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.1% dam / acc
Apr +15
Crit +2.0%
Atk.spd 100%
On Hit: 10% Obliterating Smash 3
While equipped:
dps ----------
Phys.pwr +12 (+0 eff.)
Acc +20 (+0 eff.)
---------- misc
Masteries
+0.20 Corruption/Brutality
+0.20 Technique/Two-handed assault
ShadowPwr +10
Increases all damage by 1% for each point of your Shadow Power.
Reckless Strike:
Level 3.0
Pwr.cost 1 out of 25/25.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.

The Black Plate (25 def, 35 armour)17.0
T5 massive armor
[Unique]
Arcane
While equipped:
Stats +6 Wil +4 Cun +3 Con
----- def -----
Armour +35
Defense +25 (+0 eff.)
Fatigue +15%
Resists +15% acid +20% darkness
+15% blight +25% fire
+20% cold
Phys.save +15 (+0 eff.)
Spell.save +25 (+1 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +3
Masteries
+0.20 Corruption/Doom covenant
+0.20 Corruption/Wrath
+0.20 Corruption/Infernal combat
+0.20 Corruption/Oppression
ShadowPwr +10
Grants physical power equal to your Shadow Power.
Link of Pain: (Instant)
Level 3.0
Pwr.cost 1 out of 15/15.
Range 10
Travel.spd instantaneous
Is a spell
Description: Using demonic forces you create a link of pain from a source creature to a victim for 6 turns.
Each time the source creature takes damage the victim takes 70% of the damage.
If the victim dies from the effect you gain a burst of energy, reducing all remaining cooldowns by 1.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.

The Black Spike (159% power, 20 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
Power 160% Range: 1.4x
Uses 40% Wil, 50% Mag, 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +20
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% darkness
While equipped:
Stats +10 Str +8 Mag
dps ----------
Dmg.mod +25% darkness
Res.pen +5% all
----- def -----
Resists +18% darkness +12% blight
---------- misc
ShadowPwr +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.

The Black Wall (12 def, 9 armour, 200 block)7.0
T5 shield armor
[Unique]
Arcane
While equipped:
dps ----------
Melee Ret 10 darkness
----- def -----
Armour +9
Defense +12 (+0 eff.)
Rng.Def +15 (+0 eff.)
Fatigue +28%
Resists +2% all
---------- misc
Talents +5 Block
Masteries
+0.20 Technique/Shield defense
+0.20 Technique/Shield offense
+0.20 Corruption/Doom shield
ShadowPwr +5
Increases all resists by 0.4% for each point of your Shadow Power.
"With this, no one will ever harm you again."
This item has been sent to the Item's Vault.

Stokebreak (113% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
This natural mindstar calls for a summoner.
This natural mindstar summons a caller.
Power 113% Range: 1.1x
Uses 90% Wil, 50% Mag, 30% Cun
Dmg Mind
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +12 fire
While equipped:
dps ----------
Mind.crit +10%
Mind.pwr +22 (+1 eff.)
Dmg.mod +15% acid +15% fire +15% cold
+15% physical
Res.pen +9% acid +10% fire +8% cold
+10% physical
Melee Ret 8 fire
----- def -----
Resists +3% light +6% temporal
Mind.save +47 (+1 eff.)
---------- misc
Max.psi +46.00
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Thoughtcaster4.0
T5 steamgun 1H weapon
[Unique]
Psionic/Steamtech
Power 66% Range: 1.1x
Uses 40% Wil, 50% Mag
Dmg Physical
Mastery Steamgun Mastery
Acc+ +0.1% dam / acc
Apr +5
Atk.spd 100%
Dmg.mult 110%
Range +10
Proj.spd +600%
On Hit:
* deal 2217.22 mind damage (based on Mindpower) in a radius 1 around the target
Uses 2.0 Steam
While equipped:
dps ----------
Steam.crit +5%
Mind.crit +5%
Steampwr +15 (+0 eff.)
Mind.pwr +15 (+1 eff.)
---------- misc
Cooldown Vacuum Shot -2
Blunt Shot -3
On hitting with a mindstar, deal physical damage equal to your steampower in radius 1 around the target.
From body, mind. From mind, body.
This item has been sent to the Item's Vault.

Skeletal Claw (167% power, 8 apr)3.0
T5 whip 1H weapon
[Unique]
Arcane
Power 167% Range: 1.1x
Uses 40% Wil, 50% Mag, 100% Dex
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +8
Crit +9.0%
Atk.spd 125%
Melee+ +30 bleed
On Crit.r2 +50 bleed
On Hit: 10% Bone Grab 3
On Hit: 20% Bone Spear 4
While equipped:
dps ----------
Spell.pwr +4 (+0 eff.)
Phys.spd +10%
----- def -----
Defense +12 (+0 eff.)
---------- misc
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear 4
Bone Nova:
Level 4.0
Pwr.cost 1 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 3332.91 physical damage, and inflicting bleeding for another 1666.46 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.

Light of Revelation2.0
T2 lite
[Unique]
Unknown
While equipped:
dps ----------
Against +25% Horror
----- def -----
D.Red.from +25% Horror
---------- misc
Light +7
See.Stealth +35
See.Invis +35
Sometimes reveals the hidden truths you'd rather not see.
The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you.
This item has been sent to the Item's Vault.

Black Mesh (8 def, 2 armour, 100% power, 120 block)7.0
T3 shield armor
[Unique]
Nature
When used to Attack:
Power 1134% Range: 1.2x
Uses 629% Wil, 50% Mag
Dmg Physical
Acc+ +2.5% procs dam / acc
Crit +5.0%
Block +120
While equipped:
Stats +5 Wil
----- def -----
Armour +2
Defense +8 (+0 eff.)
Rng.Def +8 (+0 eff.)
Fatigue +6%
Resists +25% blight +25% darkness
---------- misc
Talents +3 Block
On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.

The Black Boots (2 def, 1 armour)2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
----- def -----
Armour +1
Defense +2 (+0 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Hathodan (114% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
This natural mindstar calls for a summoner.
Power 114% Range: 1.1x
Uses 90% Wil, 50% Mag, 30% Cun
Dmg Mind
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
On Hit.r1 +8 temporal
On Hit:
* 40% chance to gain 10% of a turn (3/turn limit)
While equipped:
Stats +6 Cun
dps ----------
Mind.crit +5%
Crit.mult +19.00%
Mind.pwr +10 (+0 eff.)
Dmg.mod +19% acid +11% fire +8% cold
+12% physical
Res.pen +9% acid +3% fire +7% cold
+6% physical
On Hit (Melee):
* 10% chance to gain 10% of a turn (3/turn limit)
---------- misc
Equi/ret +1.90
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
