
This item will automatically be transmogrified when you leave the level.Islata the cured leather armour (13 def, 9 armour)
Requires:
- Strength 14
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +9
Defense: +13 (+4 eff.)
Fatigue: +7%
Changes stats: +3 Wil / +5 Cun / +5 Con
Changes resistances: +3% nature / +17% fire
Mental save: +23 (+8 eff.)
Disarm immunity: +10%
Pinning immunity: +10%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Hat of Arcane Understanding (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
It is part of a set of items.
Only supremacy of the arcane can release its full power.
When wielded/worn:
Defense: +2 (+1 eff.)
Changes resistances: +20% arcane
Talent mastery: +0.20 Spell / Meta
Talent cooldown: Disruption Shield (-10 turns)
Mana each turn: +2.00
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Summertide PhialRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: lite / lite
When wielded/worn:
Damage (Melee): 15 Lite Light Burst (radius 1)
Changes resistances: +30% light
Changes damage: +10% light
Light radius: +5
Healing mod.: +10%
When attacking in melee, deals 15 light damage and lights tiles in radius 1.
It can be used to call light, dispelling darkness and lighting tiles in radius 20.(156 power, based on Willpower)
Activation costs 10 power out of 15/15.
A small crystal phial that captured Sunlight during the Summertide.
This item has been sent to the Item's Vault.

Alidurak (22/22, 50.5-70.7 power, 18 apr)Requires:
- Dexterity 48
Powered by arcane forces
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 50.5 - 70.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 22
On weapon hit:
* 45% chance to reduce strength, dexterity, and constitution by 36
* 20% chance to knock the target back 3 spaces and deal 260 physical damage
* 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 322 physical damage
Travel speed: +200%
Damage (Ranged): +20 blight / +45 physical / +20 mind
Damage (radius 1) on hit: +20 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Glory of the PrideRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +10 (+1 eff.)
Physical power: +10 (+2 eff.)
Armour: +10
Armour Hardiness: +20%
Defense: +5 (+1 eff.)
Fatigue: -15%
Changes damage: +8% physical
Talent cooldown: Rush (-6 turns)
Physical save: +45 (+8 eff.)
Confusion immunity: +50%
Maximum mana: -40.00
Maximum stamina: +40.00
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.

dwarven-steel longsword 'Salerin' (24-33.6 power, 4 apr)Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 3
Base power: 24.0 - 33.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
On weapon crit:
* Wound the target dealing 452 physical damage across 5 turns and reducing healing by 50%
Damage Shield penetration (this weapon only): +30%
When wielded/worn:
Accuracy: +25 (+3 eff.)
Physical crit. chance: +11.0%
Physical power: +10 (+2 eff.)
Defense: +11 (+2 eff.)
Changes stats: +6 Str / +1 Mag
Changes resistances: +3% nature
Changes damage: +11% physical
Cut immunity: +20%
Disarm immunity: +34%
Pinning immunity: +20%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires:
- Strength 35
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 60.0 - 96.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +19
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 10% chance to send the wielder into a killing frenzy
Damage against: +20% Living
When wielded/worn:
Changes stats: +15 Str / +5 Dex / +15 Con
Reduced damage from: +20% Living
Talent masteries: +0.30 Technique / Berserker's strength +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed assault
A blood-etched greatsword, it has seen many foes. From the inside.
This item has been sent to the Item's Vault.

Flashtaint (29.5-44.25 power, 2 apr)Requires:
- Strength 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 29.5 - 44.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
Damage (Melee): +16 darkness
Damage (radius 1) on hit: +8 temporal
Damage (radius 2) on crit: +12 lightning
Damage against: +19% Living
When wielded/worn:
Accuracy: +16 (+2 eff.)
Armour penetration: +30
Physical crit. chance: +14.0%
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Damage when hit (Melee): 2 temporal
Changes resistances: +9% temporal
Changes resistances penetration: +5% lightning / +16% physical
Critical mult.: +35.00%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Glimmergrind (67-100.5 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 67.0 - 100.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* Projects up to 5 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +37 cold / +16 light / +16 arcane
Damage (radius 1) on hit: +4 arcane
Damage (radius 2) on crit: +16 light
When wielded/worn:
Accuracy: +26 (+3 eff.)
Armour penetration: +16
Changes resistances penetration: +20% arcane / +21% physical
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Islolrana the stralite battleaxe (65.5-98.25 power, 4 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 65.5 - 98.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +7.5%
Attack speed: 100%
Damage (radius 1) on hit: +19 fire
When wielded/worn:
Accuracy: +17 (+2 eff.)
Physical power: +5 (+1 eff.)
Defense: +14 (+2 eff.)
Changes resistances: +1% physical
Physical save: +9 (+2 eff.)
Disarm immunity: +62%
Stamina each turn: +3.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (70-105 power, 8 apr)Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 3.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 895.42 fire damage, and flames will be left dealing a further 213.95 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

steel battleaxe 'Gloryrin' (27.5-41.25 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 27.5 - 41.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 135 damage
When wielded/worn:
Defense: +10 (+2 eff.)
Changes stats: +5 Mag / +2 Wil
Disarm immunity: +20%
Confusion immunity: +10%
Life regen: +2.00
Spellpower: +10 (+2 eff.)
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
