

Requires:
- Talent Armour Training
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Armour: +15
Fatigue: +5%
Changes stats: +10 Con / +10 Wil
Changes resistances: +20% darkness / +20% blight
Talent masteries: +0.20 Corruption / Demon seeds +0.20 Corruption / Demonic pact
Shadow Power: +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.


5.0
T3 staff 1H weapon
Reqs Mag 24
[Unique]
Arcane
Power 24.0 - 28.8 Fire
Uses 125% Mag, 40% Wil
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+8 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
[Unique]
Psionic
Power 38.0 - 45.6 Physical
Uses 10% Wil, 125% Cun
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 20
Ranged+ +25 mind +30 mind slow
On Hit:
* 50% chance to reload 1 ammo
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.


3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Arcane/Psionic
While equipped:
Stats +10 Cun +10 Wil
----- def -----
Armour +12
Fatigue +8%
Resists +10% arcane +15% light
+15% mind
HP.reg +2.00
It can be used without being worn.
Sense the presence of unique objects.
Uses 20 power out of 20/20
A large crown, part metallic part glass that radiates with psionic powers.
This item has been sent to the Item's Vault.


3.0
T5 arrow ammo
Reqs Dex 48
[Random Unique]
Arcane/Psionic
Power 53.5 - 74.9 Physical
Uses 70% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +3.0%
Capacity 20
Rld cld 6
Ranged+ +33 mind +20 fire
On Hit.r1 +20 light +4 fire
On Crit.r2 +8 light +8 fire
On Hit:
* 50% chance to reduce all saves and defense by 32
* Create an explosion dealing 114 acid damage (1/turn)
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
dps ----------
Mov.spd +12%
----- def -----
Armour +1
Defense +2 (+0 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.


3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 67.0 - 107.2 Physical
Uses 20% Con, 115% Str
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +12.0%
Atk.spd 100%
On Hit:
* releases a burst of light, dealing 4 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
---------- misc
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 21 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.


5.0
T4 greatmaul 2H weapon
[Random Unique]
Nature
Power 55.0 - 82.5 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +3
Crit +2.5%
Atk.spd 100%
Melee+ +4 lightning +27 nature
+16 blight
While equipped:
Stats +12 Con +12 Wil
dps ----------
Dmg.mod +9% blight
Res.pen +5% blight
----- def -----
Resists +12% blight
Max.HP +56.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.


3.0
T4 waraxe 1H weapon
[Ego++]
Nature/Master
Power 33.0 - 46.2 Physical
Uses 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +6.5%
Atk.spd 100%
While equipped:
Stats +9 Str +7 Dex +8 Mag
+9 Wil +10 Cun +7 Con
dps ----------
Dmg.mod +9% physical
Acc +14 (+4 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.