
Eastern Wood Hat (15 def, 0 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Accuracy: +40 (+12 eff.)
Armour penetration: +15
Physical crit. chance: +10.0%
Defense: +15 (+4 eff.)
Changes stats: +12 Cun / +18 Dex
Changes resistances penetration: +15% physical
Changes damage: +10% physical
Talent masteries: +0.20 Steamtech / Gunslinging +0.20 Steamtech / Bullets mastery
Blindness immunity: +100%
Steam crit. chance: +15%
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.

Eclipseclash the pair of drakeskin leather boots (21 def, 5 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour penetration: +13
Physical crit. chance: +6.0%
Physical power: +6 (+2 eff.)
Armour: +5
Defense: +21 (+5 eff.)
Damage when hit (Melee): 8 darkness
Changes stats: +9 Dex
Changes resistances: +12% cold / +6% mind / +6% fire
Changes resistances penetration: +15% mind
Changes damage: +9% mind
Life regen: +11.00
Stamina each turn: +1.30
Maximum stamina: +35.00
Healing mod.: +20%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

invigorating pair of drakeskin leather boots of massiveness (0 def, 5 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Fatigue: -10%
Changes stats: +10 Str / +10 Con
Changes damage: +10% physical
Stamina each turn: +0.90
Maximum life: +45.00
Movement speed: +10%
Size category: +1
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Razorblade, the Cursed Waraxe (38-53 power, 16 apr)Requires:
- Strength 42
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 5
Base power: 38.0 - 53.2
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +16
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +40 (+12 eff.)
Armour penetration: +30
Changes stats: +4 Str / +4 Dex
Changes resistances penetration: +30% physical
This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club.
It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale.
This item has been sent to the Item's Vault.

enhanced voratun waraxe of crippling (39-55 power, 6 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 39.0 - 54.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
When wielded/worn:
Physical crit. chance: +13.0%
Changes stats: +10 Str / +13 Dex / +13 Mag / +11 Wil / +12 Cun / +12 Con
One-handed war axes.
This item has been sent to the Item's Vault.

Fanged CollarRequires:
- Level 15
Powered by unknown forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes stats: +10 Cun / -5 Wil
Changes resistances: +15% blight / +15% darkness / +15% acid
Physical save: +15 (+3 eff.)
Spell save: +15 (+3 eff.)
Mental save: -7 (-1 eff.)
Maximum life: +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Porywyn the StrikeusherRequires:
- Level 35
Infused by nature
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +32 (+10 eff.)
Defense: +31 (+8 eff.)
Effects on melee hit:
* 21% chance to reduce strength, dexterity, and constitution by 10
Changes stats: +40 Lck / +5 Con
Changes resistances: +6% blight / +3% lightning
Changes resistances penetration: +5% lightning / +20% blight
Changes damage: +6% blight / +9% temporal
Physical save: +18 (+4 eff.)
Life regen: +6.00
Maximum life: +80.00
Reduce all damage from unseen attackers: 36%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Adayathra the gold ringRequires:
- Level 15
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Accuracy: +11 (+4 eff.)
Physical power: +7 (+2 eff.)
Defense: +8 (+2 eff.)
Changes stats: +6 Str / +6 Con
Changes resistances: +18% fire
Reduces incoming crit damage: 10.00%
Physical save: +8 (+2 eff.)
Spell save: +9 (+3 eff.)
Mental save: +12 (+2 eff.)
Movement speed: +13%
Activating this item is instant.
It can be used to activate talent Blinding Speed, placing all other charms into a 34 cooldown :
Effective talent level: 5.5
Power cost: 34 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 42% for 5 turns.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
