

prismatic hardened leather armour of stability (9 def, 6 armour)
Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 3
When wielded/worn:
Armour: +6
Defense: +9 (+4 eff.)
Fatigue: +8%
Changes resistances: +5% physical / +12% light / +11% darkness
Physical save: +12 (+4 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / cloak ; tier 1
When wielded/worn:
Accuracy: +15 (+5 eff.)
Defense: +1 (+1 eff.)
Changes resistances: +3% fire
Critical mult.: +10.00%
Maximum life: +32.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


Requires:
- Massive armour training
- Strength 22
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 1
When wielded/worn:
Armour: +14
Defense: +15 (+5 eff.)
Fatigue: +22%
Changes stats: +1 Str / +1 Dex
Changes damage: +12% physical
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Powered by arcane forces
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +13
Defense: +20 (+16 eff.)
Fatigue: +8%
Effects on melee hit:
* 10% chance to slow global speed by 62%
Changes resistances: +9% acid / +14% light / +34% cold / +24% fire / +12% darkness
Changes damage: +6% nature
Allows you to breathe in: water
A suit of armour made of leather.
This item has been sent to the Item's Vault.