
Ureslak's Frozen Femur (52-73 power, 5 apr)Requires:
- Dexterity 30
- Strength 45
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mace ; tier 5
It is part of a set of items.
What would happen if more of Ureslak's remains were reunited?
Base power: 52.0 - 72.8
Uses stats: 50% Mag, 100% Str
Damage type: Ice
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 10% chance to shimmer to a different hue and gain powers
When wielded/worn:
Armour: +15
Changes resistances: +45% cold
Changes resistances penetration: +30% cold
Changes damage: +30% cold
A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature.
This item has been sent to the Item's Vault.

Ureslak's Molted Scales (0 def, 0 armour)Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
It is part of a set of items.
It would go well with another part of Ureslak.
When wielded/worn:
Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature
Changes resistances cap: +10% lightning / +10% darkness / +10% cold / +10% fire / -30% arcane / +10% nature
It can be used to energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.)
Activation costs 34 power out of 50/50.
This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+6 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Runelen (68-101 power, 4 apr)
Requires:
- Strength 48
Infused by arcane disrupting forces
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 67.5 - 101.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* 13% chance to slow global speed by 30%
When wielded/worn:
Changes stats: +4 Dex / +2 Con
Changes resistances penetration: +5% physical
Maximum stamina: +30.00
Mindpower: +10 (+10 eff.)
Massive two-handed mauls.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.caustic iron battleaxe of erosion (14-22 power, 1 apr)
Requires:
- Strength 11
Infused by nature
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 1
It must be held with both hands.
Base power: 14.5 - 21.8
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +1
Crit. chance: +4.5%
Attack speed: 100%
Damage (Melee): +9 nature
Damage (radius 2) on crit: +7 acid / +7 nature
When wielded/worn:
Armour penetration: +7
Changes resistances penetration: +9% acid / +7% nature
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.elm vilestaff of illumination (10-12 power, 2 apr, darkness element)
Requires:
- Magic 11
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 1
It must be held with both hands.
Base power: 10.0 - 12.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +2
Crit. chance: +2.5%
Attack speed: 100%
When wielded/worn:
Defense: +5 (+3 eff.)
Changes damage: +10% darkness
Talent granted: +1 Command Staff
Spellpower: +3 (+3 eff.)
Spell crit. chance: +1%
Light radius: +2
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 1.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 35.98 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.hateful iron waraxe of massacre (16-22 power, 2 apr)
Requires:
- Strength 11
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 1
Base power: 16.0 - 22.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
Damage (Melee): +5 darkness
Damage against: +6% Living
One-handed war axes.
This item has been sent to the Item's Vault.
