

Requires:
- Massive armour training
- Strength 28
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +17
Fatigue: +22%
Effects on melee hit:
* 10% chance to reduce armor by 15%
Changes stats: +2 Mag
Changes resistances: +17% cold / +11% light / +11% darkness
Spellpower: +5 (+5 eff.)
Spell crit. chance: +3%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 105%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+4 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.


Requires:
- Willpower 16
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 2
Base power: 6.0 - 6.6
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +18
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 7 fire
Changes resistances: +7% mind / +4% fire
Changes resistances penetration: +5% fire
Changes damage: +6% fire
Talent granted: +1 Attune Mindstar
Mental save: +3 (+1 eff.)
Psi each turn: +0.50
Maximum psi: +11.00
Mindpower: +4 (+2 eff.)
Mental crit. chance: +2%
Global speed: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.