
Writhing Essence of Nightmares (15-16 power, 20 apr, darkness damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 15.0 - 16.5 Darkness
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +20
Crit +2.0%
Atk.spd 100%
While equipped:
Stats +4 Cun +2 Wil
dps ----------
Mind.crit +3%
Mind.pwr +15 (+5 eff.)
Dmg.mod +10% mind +10% darkness
---------- misc
Masteries
+0.20 Psionic/Nightmare
+0.20 Cursed/Fears
Waking Nightmare:
Level 2.0
Pwr.cost 40 out of 40/40.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Inflicts 15.59 darkness damage each turn for 6 turns, and has a 23% chance to randomly cause blindness, stun, or confusion (lasting 3 turns).
If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.
The damage will scale with your Mindpower.
Whispers seem to ceaselessly emanate from this writhing mass of black tentacles, murmuring unspeakable horrors into the ears of any unfortunate enough to hear them.
This item has been sent to the Item's Vault.

Silent Blade (25-32 power, 10 apr)1.0
T2 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 35% Str, 65% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+7 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Blood-Letter (33-46 power, 4.5 apr)3.0
T3 waraxe 1H weapon
Reqs Dex 24 Str 40
[Unique]
Nature/Master
Power 33.0 - 46.2 Physical
Uses 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +7.0%
Atk.spd 100%
Dmg.conv 50% ice
On Hit: 15% Ice Breath 2
While equipped:
dps ----------
Res.pen +20% cold
----- def -----
Armour +20
Ice.pen +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+4 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+2 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 240 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 24 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Vestments of the Conclave (0 def, 0 armour)2.0
T2 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +15%
Spell.pwr +15 (+4 eff.)
Dmg.mod +15% arcane
----- def -----
Resists +9% all
An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
This item has been sent to the Item's Vault.

Eel-skin armour (16 def, 0 armour)9.0
T2 light armor
[Unique]
Nature
While equipped:
Stats +3 Cun +2 Dex
----- def -----
Defense +16 (+5 eff.)
Fatigue +2%
Resists +15% lightning
Poison- +50%
Pinning- +50%
On Nature Hit: 10% Call Lightning 2
Call Lightning:
Level 2.0
Pwr.cost 25 out of 50/50.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Calls forth a powerful beam of lightning doing 46.43 to 139.28 lightning damage (92.85 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.

Gravitational Staff (30-36 power, 8 apr, physical element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 30.0 - 36.0 Gravity pin
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+6 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 101.90 physical (gravity) damage.
Each target moved beyond the first increases the damage by 12.74 (up to a maximum of 50.95 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+5 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Revenant (8 def, 20 armour)17.0
T3 massive armor
Reqs Massive armour training
Str 28
[Unique]
Arcane/Master
While equipped:
Stats +5 Mag +5 Con
----- def -----
Armour +20
Defense +8 (+3 eff.)
Fatigue +12%
Phys.save +12 (+4 eff.)
Spell.save +12 (+3 eff.)
Mind.save +12 (+4 eff.)
Silence- +20%
Confus- +20%
Pinning- +20%
Stun/Frz- +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)7.0
T3 shield armor
Reqs Shield usage training
Str 37
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+7 eff.)
Rng.Def +10 (+3 eff.)
Fatigue +30%
---------- misc
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
Reqs Cun 24 Dex 24
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 10.0 - 13.0 Light
Uses 20% Str, 20% Dex
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Spelldrinker (27-35 power, 8 apr)1.0
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Arcane
Power 27.0 - 35.1 Physical
Uses 35% Str, 20% Mag, 55% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+3 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.

Perseverance (31-43 power, 9 apr)3.0
T3 longsword 1H weapon
Reqs Str 24
[Unique]
Disrupt
It is said perseverance comes hand in hand with dedication.
Power 31.0 - 43.4 Physical
Uses 20% Wil, 90% Str
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +12.0%
Atk.spd 100%
Melee+ +15 manaburn arcane
On Crit:
* restore 7 stamina and equilibrium
While equipped:
----- def -----
Spell.save +18 (+5 eff.)
Confus- +30%
Stun/Frz- +10%
It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end.
The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall.
This item has been sent to the Item's Vault.

Wanderer's Rest (4 def, 0 armour)0.0
T3 feet armor
[Unique]
Psionic
While equipped:
Stats +3 Dex
dps ----------
Mov.spd +10%
----- def -----
Defense +4 (+1 eff.)
Fatigue -10%
Resists +5% physical
Pinning- +100%
---------- misc
Masteries
+0.20 Psionic/Augmented mobility
Telekinetic Leap:
Level 3.0
Pwr.cost 20 out of 20/20.
Range 5
Travel.spd instantaneous
Is a mind power
Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point.
These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you.
This item has been sent to the Item's Vault.

Crystle's Astral Bindings (0 def, 0 armour)1.0
T2 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +3 Mag
dps ----------
Spell.crit +3%
Spell.pwr +2 (+0 eff.)
S.pwr/crit +4
Dmg.mod +8% darkness +8% temporal
Res.pen +10% darkness
+10% temporal
----- def -----
Resists +8% darkness +8% temporal
---------- misc
N.En/turn +0.20
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Dust to Dust 2
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.

Crown of Command (3 def, 6 armour)3.0
T3 head armor
Reqs Heavy armour training
Cun 25
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+3 eff.)
----- def -----
Armour +6
Defense +3 (+1 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Cunning/Survival
Indomitable: (Instant)
Level 1.0
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years.
Removes 2 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 2 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.

Snow Giant Wraps (0 def, 2 armour)1.0
T3 hands armor
[Unique]
Nature
This would be great with a mighty matching belt.
While equipped:
Stats +4 Str
----- def -----
Armour +2
Resists +10% lightning +10% cold
Max.HP +60.00
Knockbk- +50%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Throw Boulder:
Level 2.0
Pwr.cost 6 out of 6/6.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Throw a huge boulder, dealing 83.37 physical damage and knocking targets back 5 tiles within radius 1.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.
