
Eilinobeth (37-48.1 power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
0.80 Ego Multiplier.
Type: weapon / dagger ; tier 5
Base power: 37.0 - 48.1
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Armour Penetration: +9
Physical crit. chance: +12.0%
Attack speed: 100%
Damage when this weapon hits: +8 darkness
Damage against: +15% Humanoid
When wielded/worn:
Accuracy: +9
Physical power: +8
Defense: +8
Changes stats: +2 Con
Changes resistances penetration: +17% physical
Disarm immunity: +8%
Life regen: +0.40
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Nature's Vengeance (40-56 power, 4 apr)Requires:
- Strength 42
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +9.0%
Attack speed: 100%
Damage when this weapon hits: +18 nature / +10 % chance to silence target
When wielded/worn:
Accuracy: +6
It can be used to activate talent Rush (costing 15 power out of 25/25) :
Effective talent level: 3.0
Power cost: 15 out of 25/25.
Range: 8.00
Travel Speed: instantaneous
Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage.
If the attack hits, the target is dazed for 3 turns.
You must rush from at least 2 tiles away.
This thick-set mace was used by the Spellhunter Vorlan, who crafted it from the wood of an ancient oak that was uprooted during the Spellblaze. Many were the wizards and witches felled by this weapon, brought to justice for the crimes they committed against nature.
This item has been sent to the Item's Vault.

Ce'Nenne the Toxinmistress (6 def, 10 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour: +10
Defense: +6
Fatigue: +3%
Changes stats: +3 Str / +5 Dex
Changes resistances penetration: +15% blight
Changes damage: +6% nature
Physical save: +14
Mental save: +8
It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown :
Effective talent level: 2.0
Power cost: 28 out of 28/28.
Range: melee/personal
Travel Speed: instantaneous
Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit.
The chance to hit increases with your Physical Power.
A cap made of leather.
This item has been sent to the Item's Vault.

Crackleravager the steel plate armour (4 def, 14 armour)Requires:
- Strength 28
- Talent Armour Training (level 3)
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +14
Defense: +4
Fatigue: +18%
Changes resistances: +16% lightning / +6% cold
Changes damage: +9% lightning
Physical save: +7
Spell save: +10
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

fortifying dwarven-steel mail armour of command (11 def, 11 armour)Requires:
- Strength 28
- Talent Armour Training
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
Type: armor / heavy ; tier 3
When wielded/worn:
Armour: +11
Defense: +11
Fatigue: +16%
Changes stats: +3 Str / +3 Cun / +3 Con
Mental save: +13
Maximum life: +42.00
A suit of armour made of mail.
This item has been sent to the Item's Vault.

plaguebringer's stralite greatsword of massacre (59.5-95.2 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 59.5 - 95.2
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +4.5%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 1).
Damage when this weapon hits: +11 blight
When wielded/worn:
Disease immunity: +22%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Merkul's Second EyeRequires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Attack speed: 80%
Firing range: +9
When this weapon hits: Arcane Eye (100% chance level 4).
Travel speed: +400%
When wielded/worn:
Damage when the wearer hits(ranged): 25 arcane
Light radius: +2
This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Gravitational Staff (30-36 power, 8 apr, gravity pin damage)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 130% Mag
Damage type: Gravity pin
Armour Penetration: +8
Attack speed: 100%
When wielded/worn:
Changes resistances: +15% physical
Changes damage: +20% physical / +12% temporal
Talent masteries: +0.20 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth
Spellpower: +25
Spell crit. chance: +7%
It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) :
Effective talent level: 3.0
Power cost: 14 out of 14/14.
Range: 10.00
Travel Speed: instantaneous
Is: a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spells center and inflicts 47.61 physical damage. This deals 50% extra damage to pinned targets, in addition to the knockback.
The damage dealt will scale with your Paradox and Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.

Veluta (13/13, 28-39.2 power, 10 apr)Requires:
- Dexterity 24
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 28.0 - 39.2
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +2.0%
Capacity: 13
Special effect when this weapon hits: 20% chance to torment the target
Special effect when this weapon crits: wounds the target
Damage when this weapon hits(ranged): +8 acid / +7 nature / +4 blight / +8 bleed / +10 temporal
Damage conversion: 20% acid
When wielded/worn:
Changes resistances penetration: +7% mind / +8% darkness
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

quick dwarven-steel battleaxe of massacre (41.5-62.25 power, 2 apr)Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 41.5 - 62.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Physical crit. chance: +6.5%
Attack speed: 90%
When wielded/worn:
Accuracy: +8
Changes stats: +3 Dex
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Viledash the steel greatsword (140% power, 2 apr)3.0
T2 greatsword 2H weapon
Reqs Str 16
[Random Unique]
Arcane/Master/Psionic
Power 140% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +2
Crit +3.0%
Atk.spd 100%
Melee+ +10 acid +12 darkness
Against +9% Living
On Hit:
* 40% chance to cause random gloom
On Crit:
* splashes the target with acid
Massive two-handed swords.
This item has been sent to the Item's Vault.

Mayatha the Satyrgrit (118% power, 3 apr)3.0
T2 waraxe 1H weapon
Reqs Str 16
[Random Unique]
Arcane/Nature/Master
Power 118% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit / acc
Apr +3
Crit +4.0%
Atk.spd 100%
Melee+ +6 acid +4 fire
On Crit.r2 +9 ice
On Crit:
* splashes the target with acid
While equipped:
dps ----------
Dmg.mod +6% nature
Res.pen +7% cold
----- def -----
Armour +7
One-handed war axes.
This item has been sent to the Item's Vault.
