
Brightbolt the woollen robe (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Changes resistances: +12% blight / +24% light / +9% all
Changes resistances penetration: +5% light
Changes damage: +12% blight / +16% light / +7% all
Spellpower: +11 (+6 eff.)
Light radius: +3
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Flarewalker the voratun waraxe (40-55 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 39.5 - 55.3
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
Damage (Melee): +15 temporal / +22 darkness / +12 fire
Damage against: +31% Living
When wielded/worn:
Changes resistances: +5% temporal
Changes resistances penetration: +20% fire / +15% cold
Changes damage: +6% cold
One-handed war axes.
This item has been sent to the Item's Vault.

CrackletyphoonRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 2
When wielded/worn:
Accuracy: +25 (+8 eff.)
Changes stats: +4 Str
Changes resistances penetration: +10% light / +10% physical
Changes damage: +6% lightning
Critical mult.: +20.00%
Physical save: +6 (+2 eff.)
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Grinodar the OffalraptorRequires:
- Level 25
Infused by nature
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes stats: +6 Dex / +1 Wil
Changes resistances: +3% nature / +9% light
Changes resistances penetration: +10% light / +15% nature
Mental save: +6 (+2 eff.)
Blindness immunity: +10%
Confusion immunity: +14%
Mindpower: +8 (+2 eff.)
Infravision radius: +3
Sight radius: +2
See invisible: +8
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Writhing Essence of Nightmares (15-16 power, 20 apr, darkness damage)Requires:
- Willpower 30
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
Base power: 15.0 - 16.5
Uses stats: 50% Wil, 30% Cun
Damage type: Darkness
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +20
Crit. chance: +2.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Cun / +2 Wil
Changes damage: +10% mind / +10% darkness
Talent masteries: +0.20 Psionic / Nightmare +0.20 Cursed / Fears
Mindpower: +15 (+4 eff.)
Mental crit. chance: +3%
It can be used to activate talent Waking Nightmare (costing 40 power out of 40/40) :
Effective talent level: 2.0
Power cost: 40 out of 40/40.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Inflicts 23.39 darkness damage each turn for 6 turns, and has a 28% chance to randomly cause blindness, stun, or confusion (lasting 3 turns).
If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.
The damage will scale with your Mindpower.
Whispers seem to ceaselessly emanate from this writhing mass of black tentacles, murmuring unspeakable horrors into the ears of any unfortunate enough to hear them.
This item has been sent to the Item's Vault.

Lightbringer's Wand2.0
T3 wand charm
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% light
Melee Ret 18 light
----- def -----
Resists +12% darkness +12% light
Spell.save +15 (+6 eff.)
---------- misc
Light +2
Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 50 light damage (based on your Magic and Strength) to your foes within radius 5 each turn.
Uses 35 power out of 35/35
This gold-tipped wand shines with an unnatural sheen.
This item has been sent to the Item's Vault.

Charged Focus (10-11 power, 24 apr, lightning damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 10.0 - 11.0 Lightning
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +6%
Mind.pwr +12 (+4 eff.)
Dmg.mod +15% lightning
Res.pen +9% lightning
----- def -----
Resists +15% lightning
Mind.save +9 (+4 eff.)
---------- misc
Max.psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Moon (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
Reqs Cun 24
[Unique]
Arcane
The moon shines alone in a starless sky.
Power 10.0 - 13.0 Darkness
Uses 20% Str, 20% Dex
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Darkness damage.
While equipped:
---------- misc
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (24-29 power, 4 apr, physical element)5.0
T3 staff 1H weapon
[Unique]
Arcane
Power 24.0 - 28.8 Fire
Uses 125% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+13 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+7 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 15 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Crystal Shard (16-19 power, 4 apr, physical element)5.0
T2 staff 2H weapon
[Unique]
Arcane
Power 16.0 - 19.2 Arcane
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
Dmg.conv 50% blight
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +14 (+3 eff.)
Dmg.mod +18% arcane +18% blight
----- def -----
Resists +10% arcane +10% blight
Affinity +20% arcane
Create 2 living shards of crystal to serve you for 10 turns.
Uses 45 power out of 45/45
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.

Windborne Azurite0.0
T4 blue gem
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Dex
Mov.spd +20%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Item imbue powers:
Stats +8 Cun +8 Dex
Mov.spd +15%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.
