
Carrionmortal [power 446] (20 cooldown)2.0
T5 wand charm
Reqs Level 35
[Random Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +6% nature
Res.pen +10% nature
Melee Ret 8 nature
----- def -----
Resists +6% nature
Create a shield absorbing up to 446 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 20 cooldown
100% to increase the duration of 2 beneficial effects by 1.
100% to increase all damage by 27% for 2 turns.
100% to reduce 2 talent cooldowns by 2.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Bregurig the Scorpionweeper (20 def, 4 armour)3.0
T3 feet armor
Reqs Heavy armour training
[Random Unique]
Arcane/Master
While equipped:
dps ----------
Melee Ret 6 nature
----- def -----
Armour +4
Defense +20 (+5 eff.)
Fatigue -3%
Resists +6% acid +3% temporal
+3% light
Phys.save +9 (+0 eff.)
Silence- +58%
Confus- +56%
Pinning- +20%
Stun/Frz- +53%
---------- misc
Max.enc +35
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

savior's stralite ring of life0.1
T4 ring jewelry
[Ego+]
Nature/Master
While equipped:
----- def -----
Phys.save +12 (+0 eff.)
Spell.save +10 (+0 eff.)
Mind.save +11 (+2 eff.)
Max.HP +61.00
HP.reg +10.00
Heal.mod +12%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Pitchbraze of the Blightspawn (0 def, 21 armour, 333 block)7.0
T5 shield armor
Reqs Shield usage training
[Random Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats -5 Mag +3 Cun +12 Con
dps ----------
Melee+ 8 fire
Dmg.mod +9% blight
Melee Ret 14 fire
----- def -----
Armour +21
Fatigue +8%
Resists +28% cold
Phys.save +14 (+0 eff.)
---------- misc
Infravis +3
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Monolith Armour (40 def, 50 armour)17.0
T5 massive armor
Reqs Massive armour training
Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+8 eff.)
----- def -----
Armour +50
Defense +40 (+8 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+1 eff.)
Spell.save +35 (+1 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.

Yaldan Baoth (0 def, 10 armour)3.0
T4 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +10 Str +10 Con
dps ----------
Dmg.mod +15% light
----- def -----
Armour +10
Fatigue +4%
Resists +15% light +25% darkness
Res.Cap +10% darkness
Unseen.red 33%
---------- misc
Light -2
Sight -2
Blind-Fight: No penalty when attacking invisible/stealthed
Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early..
Uses 40 power out of 40/40
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

elven-silk wizard hat 'Korulathachik' (33 def, 12 armour)2.0
T5 head armor
[Rare]
Nature
While equipped:
Stats +5 Dex +7 Con
dps ----------
Dmg.mod +20% fire
----- def -----
Armour +12
Defense +33 (+7 eff.)
Resists +3% physical +30% fire
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Plate of the Blackened Mind (15 def, 40 armour)17.0
T5 massive armor
Reqs Massive armour training
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Mind.pwr +10 (+1 eff.)
On Melee Ret:
* 20% chance to cause random gloom
----- def -----
Armour +40
Defense +15 (+3 eff.)
Fatigue +17%
Resists +15% acid +15% light
+20% blight +25% mind
+20% darkness
Phys.save +15 (+0 eff.)
Mind.save +25 (+6 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Level 3.5
Pwr.cost 15 out of 25/25.
Range 2
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 22 Armour, 32 Defense and your attacks will gain 41% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.

dragonbone magestaff of protection (30-36 power, 6 apr, lightning element)5.0
T5 staff 2H weapon
[Ego+]
Arcane
Power 30.0 - 36.0 Physical
Uses 80% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +15 (+5 eff.)
Dmg.mod +30% lightning
----- def -----
Resists +15% lightning
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Blighted Maul (96-144 power, 22 apr)12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 40% Wil, 140% Str
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 22
* Blasts creatures in a radius 1 shockwave around your target for 162.00 to 486.00 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 394.20 to 788.40 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.

Bizzare Contraption2.0
T2 tool misc
[Unique]
While equipped:
Stats +8 Cun
dps ----------
Dmg.mod +15% lightning
----- def -----
Resists +15% lightning
Phys.save +18 (+0 eff.)
This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises.
This item has been sent to the Item's Vault.

Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
