

Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 69.5 - 97.3
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 20
On weapon hit:
* 20 arcane resource burn
Damage (Ranged): +20 fire
Damage (radius 1) on hit: +20 cold / +8 fire
Damage (radius 2) on crit: +8 fire / +12 cold
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 20 arcane resource burn
Damage (Ranged): +20 lightning
Damage (radius 1) on hit: +8 cold
Damage (radius 2) on crit: +48 acid / +68 nature
When wielded/worn:
Armour penetration: +17
Changes resistances: +6% darkness / +12% fire
Changes resistances penetration: +38% acid / +38% nature
Changes damage: +21% lightning
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +19 (+6 eff.)
Damage when hit (Melee): 4 cold
Changes stats: +15 Cun / +14 Dex
Changes resistances: +32% acid / +3% blight
Changes damage: +16% acid / +12% cold / +9% blight
Rings make your fingers look great!
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
Damage (Ranged): +20 light
Damage (radius 1) on hit: +8 light
When wielded/worn:
Damage when hit (Melee): 8 arcane
Changes stats: +8 Dex / +4 Wil / +2 Cun
Changes resistances: +9% light / +5% arcane
Changes resistances penetration: +11% physical
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +9
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +7 (+2 eff.)
Physical crit. chance: +6.0%
Changes damage: +8% physical
Talents cooldown: Trick Shot (-2 turns) Strafe (-2 turns) Double Shots (-2 turns)
Steampower: +5 (+3 eff.)
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
Powered by arcane forces
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 40.0 - 48.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +180
When wielded/worn:
Armour: +25
Defense: +5 (+2 eff.)
Ranged Defense: +10 (+3 eff.)
Fatigue: +12%
On shield block:
* 30% chance of petrifying the attacker.
Changes resistances: +10% acid / +10% physical / +10% lightning / +10% fire
Talent granted: +1 Block
Special effect on block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.


Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Defense: +15 (+5 eff.)
Changes damage: +25% darkness
Talent granted: +1 Command Staff
Mana each turn: +0.16
Spellpower: +29 (+20 eff.)
Spell crit. chance: +4%
Damage Shield penetration: +20%
Damage Shield Power: +9%
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 30 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Physical crit. chance: +1.0%
Effects on melee hit:
* 20% chance to reduce armor by 13%
Damage when hit (Melee): 4 acid
Changes stats: +11 Con
Changes resistances: +19% mind / +42% cold / +20% darkness / +15% all
Changes damage: +30% nature / +28% cold
Physical save: +18 (+4 eff.)
Spell save: +19 (+5 eff.)
Mental save: +33 (+8 eff.)
Poison immunity: +48%
Disease immunity: +50%
Maximum stamina: +20.00
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.