

1.0
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Nature
Power 15.0 - 19.5 Physical
Uses 100% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +10.0%
Atk.spd 100%
On Hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
While equipped:
Stats +20 Dex
----- def -----
Proj.slow +40%
Instant Weapon Swap
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.


4.0
T3 sling 1H weapon
Reqs Shoot
[Unique]
Arcane
Acc+ +0.1% dam / acc
Atk.spd 143%
Range +10
While equipped:
dps ----------
Spell.pwr +15 (+5 eff.)
Ranged+ 15 darkness
----- def -----
Resists +15% darkness +15% cold
---------- misc
See.Invis +9
Masteries
+0.20 Spell/Grave
Chill of the Tomb:
Level 3.0
Pwr.cost 30 out of 30/30.
Range 7
Travel.spd 400% of base
Is a spell
Description: Conjures up a chilly circle of death, doing 123.93 cold damage in a radius of 4 and leaving behind 6 spreading cold flames, which deal 31.82 cold damage and have a 25% chance to freeze.
The damage will increase with your Spellpower.
While typically worn at funerals and by people in mourning, this veil works quite well as a sling. It seems to have picked up some of the atmosphere of cemetaries too.
This item has been sent to the Item's Vault.