

Requires:
- Strength 14
Infused by nature
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +6 (+2 eff.)
Fatigue: +7%
Changes stats: +4 Cun / +5 Wil
Changes resistances: +6% acid / +5% cold / +5% arcane / +6% physical
Allows you to breathe in: water
Physical save: +14 (+7 eff.)
Mental save: +15 (+7 eff.)
Mindpower: +30 (+12 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 3
Base power: 22.5 - 31.5
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 12% chance to reduce strength, dexterity, and constitution by 22
Damage (Melee): +7 blight
When wielded/worn:
Accuracy: +21 (+5 eff.)
Defense: +5 (+2 eff.)
Damage when hit (Melee): 4 arcane
Changes stats: +3 Str / +2 Mag
Changes damage: +6% physical
Disarm immunity: +28%
Mana when firing critical spell: +2.00
Damage Shield penetration: +10%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.