

3.0 Encumbrance
T5 longsword 1H weapon
Reqs Str 28
[Unique]
Arcane
Weapon Damage 50.0 - 70.0 Physical
Uses 20% Mag, 90% Str
Accuracy Bonus +0.4% critical power (max 40%)
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats Str +4, Mag +8
offense ------
Spell Crit +9%
Spellpower +25 (+5 eff.)
Damage +30% lightning, +30% fire
+30% arcane
other -------
Light +1
On Spell Hit: 12% Lightning level 5
On Spell Hit: 12% Flame level 5
On Spell Hit: 12% Manathrust level 5
Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Weapon Damage 40.0 - 56.0 Physical
Uses 20% Mag, 90% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +40
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 20% temporal
On Hit:
* deals 135 temporal damage and slows enemies in radius 6 of the target by 145% based on Magic
While equipped:
offense ------
Damage +30% temporal, +30% physical
defense ------
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Blink Blade:
Effective talent level: 4.0
Power cost 9 out of 10/10.
Range 8
Cooldown: 8
Travel.spd instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats Cun +6, Mag +10
offense ------
Spellpower +12 (+3 eff.)
Damage +20% fire
Ignore resists +20% fire
When Hit 18 fire
defense ------
Armor +2
Defense +15 (+5 eff.)
Resistance +50% fire, -10% cold, +11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T1 staff 2H weapon
[Unique]
Arcane
Weapon Damage 10.0 - 12.0 Physical
Uses 110% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +8%
Spellpower +7 (+2 eff.)
Damage +10% acid, +10% fire
+10% darkness, +10% blight
other -------
See Invisibility +2
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
Bone Spear:
Effective talent level: 3.0
Power cost 6 out of 6/6.
Range 10
Cooldown: 10
Travel.spd instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 238.51 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (477).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.