

Requires:
- Level 25
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 4
When wielded/worn:
Ranged Defense: +20 (+12 eff.)
Changes stats: +12 Dex / +10 Cun / +8 Lck
Deflect projectiles away: +15%
Slows Projectiles: +30%
Activating this item is instant.
It can be used to activate talent Evasion (costing 30 power out of 30/30) :
Effective talent level: 4.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 21% chance to evade melee and ranged attacks and 9 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.


3.0
T5 longsword 1H weapon
[Random Unique]
Nature/Master/Psionic
Power 43.0 - 60.2 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +10 darkness
Against +11% Living
On Crit.r2 +15 acid +27 nature
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +3 Cun
dps ----------
Phys.crit +11.0%
Dmg.mod +3% mind
Res.pen +8% acid +15% nature
Apr +10
----- def -----
Mind.save +12 (+4 eff.)
---------- misc
Max.hate +4.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
Reqs Dex 32
[Unique]
Arcane
Power 25.0 - 32.5 Physical
Uses 50% Dex, 15% Mag, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Invoke Darkness:
Level 3.0
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd 2000% of base
Is necromancy
a spell
Description: Conjures up a beam of darkness, doing 40.29 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.


3.0
T5 greatsword 2H weapon
[Random Unique]
Arcane/Master
Power 62.0 - 99.2 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
On Hit.r1 +8 mind +12 cold
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
While equipped:
Stats +15 Str +2 Cun
dps ----------
Mind.crit +3%
Mind.pwr +5 (+3 eff.)
Dmg.mod +23% physical
Acc +44 (+15 eff.)
---------- misc
Hate/m.crit +3.00
Massive two-handed swords.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Random Unique]
Arcane/Master/Psionic
While equipped:
Stats +9 Cun +5 Dex
dps ----------
Dmg.mod +3% cold
Melee Ret 2 mind
On Hit (Melee):
* 10% chance to reduce all saves and defense by 20
----- def -----
Armour +19
Defense +39 (+18 eff.)
Fatigue +8%
Resists +18% cold
+24% temporal
Mind.save +12 (+4 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.