
Blazeswift the quiver of elven-wood arrows (17/17, 52-74 power, 14 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 4
Base power: 52.5 - 73.5
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +13.5%
Capacity: 17
On weapon hit:
* 20% chance to reduce all saves and defense by 15
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
On weapon crit:
* Wound the target dealing 145 physical damage across 5 turns and reducing healing by 50%
Damage (radius 1) on hit: +4 lightning / +15 fire / +8 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

elemental quiver of yew arrows of amnesia (10/17, 30-42 power, 10 apr)Requires:
- Dexterity 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 30.0 - 42.0
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +2.0%
Capacity: 17
On weapon hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
* Create an explosion dealing 28 fire damage (1/turn)
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Umbral Razor (129% power, 10 apr)Requires:
- Dexterity 32
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Power: 129% Range: 1.3x
Uses stats: 50% Str, 15% Mag, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +9.0%
Attack speed: 100%
On weapon hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +4 Cun / +4 Mag
Changes resistances: +10% darkness
Changes resistances penetration: +10% darkness
Changes damage: +5% darkness
Stealth bonus: +10
It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: 10
Travel Speed: 2000% of base
Is: necromancy and a spell
Description: Conjures up a beam of darkness, doing 66.30 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.
