
Ivedatta the voratun greatsword (74-118 power, 4 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 74.0 - 118.4
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +4 mind
When wielded/worn:
Damage when hit (Melee): 4 mind
Changes resistances: +3% light
Stun/Freeze immunity: +20%
Life regen: +4.00
Mental crit. chance: +6%
Massive two-handed swords.
This item has been sent to the Item's Vault.

voratun battleaxe 'Poratha' (72-107 power, 4 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 71.5 - 107.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Str / +4 Con
Changes resistances: +9% mind
Changes resistances penetration: +20% mind
See invisible: +6
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Falobar the BlazekillerRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 20% chance to reduce all saves and defense by 30
Damage (radius 2) on crit: +4 light
When wielded/worn:
Physical power: +14 (+7 eff.)
Effects on ranged hit:
* 20% chance to reduce damage dealt by 24%
Changes stats: +6 Str
Changes resistances: +3% light / +3% mind
Changes resistances penetration: +15% mind
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Corruptionoracle the pulsing mindstar (14-15 power, 32 apr, nature damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 14.0 - 15.4
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
Damage (radius 1) on hit: +4 lightning / +8 nature
When wielded/worn:
Changes resistances: +6% blight / +4% physical / +6% cold
Changes damage: +6% nature
Talent granted: +1 Attune Mindstar
Physical save: +3 (+2 eff.)
Disease immunity: +16%
Pinning immunity: +20%
Maximum life: +60.00
Mindpower: +8 (+2 eff.)
Mental crit. chance: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Stormlash (17-19 power, 7 apr)Requires:
- Dexterity 15
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 1
Base power: 17.0 - 18.7
Uses stat: 100% Dex
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +5.0%
Attack speed: 125%
On weapon crit:
* Focus the lightning forces on an enemy
Damage conversion: 50% dazing lightning
When wielded/worn:
Accuracy: +7 (+7 eff.)
Changes damage: +10% lightning
It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 23.46 to 70.39 lightning damage (based on Magic and Dexterity)
Activation costs 10 power out of 10/10.
This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
This item has been sent to the Item's Vault.

Nimbusgash (20 def, 15 armour, 85 block)Requires:
- Shield usage training
- Strength 24
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Accuracy: +15 (+14 eff.)
Armour: +15
Defense: +20 (+19 eff.)
Fatigue: +8%
Damage when hit (Melee): 6 lightning
Changes resistances: +4% physical / +21% fire
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

voratun helm 'Getozilachak' (0 def, 5 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +5%
Changes stats: +2 Cun / +13 Con
Hate when firing a critical mind attack: +3.00
Maximum psi: +40.00
Light radius: +2
See invisible: +21
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

steel ring 'Tundrakiller'Requires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 57%
* 20% chance to reduce all saves and defense by 30
Changes resistances: +12% temporal / +15% cold
Changes damage: +3% mind
Disarm immunity: +23%
Pinning immunity: +26%
Knockback immunity: +30%
Maximum life: +28.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Eilinuravena the RainfoeRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +7 (+7 eff.)
Armour penetration: +16
Changes resistances: +12% cold / +12% fire
Changes resistances penetration: +20% cold
Changes damage: +9% cold / +9% fire
Critical mult.: +14.00%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Brodoruikalthogund (0 def, 0 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 2
When wielded/worn:
Changes resistances: +6% acid / +12% temporal / +9% all
Changes resistances penetration: +10% darkness / +7% physical
Changes damage: +13% darkness / +9% physical
Physical save: +9 (+5 eff.)
Blindness immunity: +20%
Cut immunity: +10%
Life regen: +2.00
Maximum hate: +9.00
Mindpower: +7 (+2 eff.)
Mental crit. chance: +2%
Healing mod.: +5%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Crystal FocusRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats: +5 Mag
Changes damage: +20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact)
Activation costs 1 power out of 1/1.
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

Vorina the Frozendredge (17/17, 43-52 power, 3 apr)Requires:
- Dexterity 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 3
Base power: 43.0 - 51.6
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +19.0%
Capacity: 17
On weapon hit:
* 20% chance to reduce strength, dexterity, and constitution by 28
* 25% chance for lightning to strike from the target to a second target dealing 100 damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 119 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +4 blight / +12 cold
Damage (radius 1) on hit: +4 cold
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
