
Eel-skin armour (16 def, 0 armour)Requires:
- Level 15
Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Defense: +16 (+12 eff.)
Fatigue: +2%
Changes stats: +3 Cun / +2 Dex
Changes resistances: +15% lightning
Poison immunity: +50%
Pinning immunity: +50%
Talent on hit(nature): Call Lightning (10% chance level 2).
It can be used to activate talent Call Lightning (costing 25 power out of 50/50) :
Effective talent level: 2.0
Power cost: 25 out of 50/50.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 46.43 to 139.28 lightning damage (92.85 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.

sunsealed cashmere robe of alchemy (5 def, 3 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +3
Defense: +5 (+1 eff.)
Changes stats: +5 Mag
Changes resistances: +12% acid / +14% physical / +10% light / +5% darkness / +12% cold / +12% fire / +11% all
Changes damage: +9% acid / +13% physical / +10% light / +8% cold / +7% fire
Talent cooldown: Refit Golem (-4 turns)
Maximum life: +36.00
Light radius: +2
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
