
Behemoth Hide (4 def, 6 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+2 eff.)
Ranged Defense: +8 (+4 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

voratun greatsword 'Armegund' (60-97 power, 7 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 60.5 - 96.8
Uses stats: 40% Wil, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +4 physical
When wielded/worn:
Accuracy: +52 (+12 eff.)
Armour penetration: +28
Physical crit. chance: +7.0%
Defense: +14 (+7 eff.)
Changes stats: +2 Dex
Changes resistances penetration: +19% all
Critical mult.: +38.00%
Physical save: +9 (+3 eff.)
Disarm immunity: +29%
Massive two-handed swords.
This item has been sent to the Item's Vault.
