
Deepsqueller of the Blightspawn (12 def, 7 armour)Requires:
- Strength 18
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 4
When wielded/worn:
Armour: +7
Defense: +12 (+6 eff.)
Fatigue: +8%
Effects when hit in melee:
* 27% chance to reduce strength, dexterity, and constitution by 14
* 24% chance to reduce damage dealt by 15%
Changes stats: +1 Wil
Changes resistances: +14% blight / +10% darkness / +3% mind / +16% acid
Changes damage: +12% temporal
Life regen: +3.60
Stamina each turn: +0.90
Light radius: +1
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+4 eff.)
Spell save: +12 (+4 eff.)
Mental save: +12 (+6 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Spinal Cage (5 def, 8 armour)Requires:
- Level 15
Powered by arcane forces
Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +8
Defense: +5 (+3 eff.)
Fatigue: +3%
Changes stats: +2 Dex
Changes resistances: +15% physical
It can be used to activate talent Bone Grab (costing 20 power out of 30/30) :
Effective talent level: 2.0
Power cost: 20 out of 30/30.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns.
The bone will also deal 29.48 physical damage.
The damage will increase with your Spellpower.
A gross mass of spinal matter hastily assembled into armour.
This item has been sent to the Item's Vault.

linen wizard hat 'Yaremnir' (1 def, 0 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Defense: +1 (+1 eff.)
Effects on melee hit:
* 20% chance to reduce armor by 24%
* 20% chance to gain 10% of a turn (3/turn limit)
Changes resistances: +16% lightning
Changes damage: +11% lightning / +6% blight
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Ivenne the linen cloak (1 def, 0 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / cloak ; tier 1
When wielded/worn:
Defense: +1 (+1 eff.)
Changes resistances: +3% cold / +3% mind / +12% fire
Spell save: +6 (+2 eff.)
Maximum life: +30.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Elemental FuryRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Shield usage training
- Strength 37
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+8 eff.)
Ranged Defense: +10 (+5 eff.)
Fatigue: +30%
Talent granted: +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

regal kruk cloak of mindcraft (0 def, 0 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloak ; tier 1
When wielded/worn:
Changes stats: +2 Cun / +5 Wil
Mental save: +6 (+6 eff.)
Mental crit. chance: +5%
A stylish kruk-style cloak, to look awesome.
This item has been sent to the Item's Vault.

focusing Rags of the Sanctuary of blight (+12%) (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloth ; tier 1
When wielded/worn:
Changes stats: +5 Mag / +5 Wil
Changes resistances: +12% blight / +7% all
Changes damage: +12% blight
Mana each turn: +0.10
Psi each turn: +0.14
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

The Black RingRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Talent mastery: +0.20 Corruption / Fearfire
Spell save: +7 (+2 eff.)
Shadow Power: +5
Grants spell-crit equal to half of your Shadow Power.
Talent on hit(spell): Darkfire (10% chance level 3).
"An innocuous bauble. Until you look through the hole."
This item has been sent to the Item's Vault.

enlightening steel mail armour of the deep (2 def, 8 armour)Requires:
- Heavy armour training
- Strength 20
Infused by nature
Infused by psionic forces
14.00 Encumbrance.
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +8
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +3 Cun / +3 Wil
Changes resistances: +6% acid / +7% cold
Allows you to breathe in: water
Mental save: +15 (+11 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.
