
The Black Boots (2 def, 1 armour)2.0 Encumbrance
T2 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +4
defense ------
Armor +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
other -------
Shadow Power +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Ureslak's Molted Scales (0 def, 0 armour)2.0 Encumbrance
T5 cloak armor
[Unique]
Nature
It would go well with another part of Ureslak.
While equipped:
defense ------
Resistance +20% lightning, +20% darkness
+20% cold, +20% fire
-30% arcane, +20% nature
Max Resistance +10% lightning, +10% darkness
+10% cold, +10% fire
-30% arcane, +10% nature
Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.).
Uses 50 power out of 50/50
This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
This item has been sent to the Item's Vault.

Eldritch Pearl0.0 Encumbrance
lite
[Unique]
Arcane
While equipped:
Stats Str +4, Dex +4, Mag +4, Wil +4
Cun +4, Con +4, Lck -5
offense ------
Physical Power +12 (+6 eff.)
Spellpower +12 (+2 eff.)
other -------
Light +6
Breathe water
Tidal Wave:
Effective talent level: 4.0
Power cost 80 out of 150/150.
Range melee/personal
Cooldown: 10
Travel.spd instantaneous
Is: a spell
Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 5, doing 52.94 cold damage and 52.94 physical damage to all inside, as well as knocking back targets each turn.
The tidal wave lasts for 8 turns.
All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells.
The damage and duration will increase with your Spellpower.
Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light.
This item has been sent to the Item's Vault.

Windborne Azurite0.0 Encumbrance
T4 blue gem
[Unique]
Arcane
While equipped:
Stats Cun +8, Dex +8
Move Speed +20%
Damage +20% lightning
Damage Avoidance +8%
Affinity +20% lightning
Item imbue powers:
Stats Cun +8, Dex +8
Move Speed +15%
Damage +20% lightning
Damage Avoidance +8%
Affinity +20% lightning
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats Mag +5, Con +5
Damage +10% lightning, +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam level 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats Mag +5, Con +5
Damage +10% lightning, +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Skysmasher (70-105 power, 17 apr)5.0 Encumbrance
T5 greatmaul 2H weapon
[Unique]
Steamtech
Weapon Damage 70.0 - 105.0 Physical
Uses 130% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +17
Critical Rate +20.0%
Attack Speed 100%
On-crit, radius 2 +75 physical, +75 fire
While equipped:
Stats Cun +5, Str +5
other -------
Talents +1 Rocket Smash
The discovery of rockets has proved incredibly dangerous. It is not always clear for whom.
This item has been sent to the Item's Vault.

Steam Powered Boots (8 def, 15 armour)3.0 Encumbrance
T5 feet armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats Str +8, Dex +10
offense ------
Damage +10% fire
defense ------
Armor +15
Defense +8 (+2 eff.)
Fatigue +8%
Pinning Resist +50%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.

Bladed Rift2.0 Encumbrance
T5 misc tool
[Unique]
Arcane/Psionic
While equipped:
offense ------
Spellpower +10 (+5 eff.)
Mindpower +10 (+5 eff.)
On-Hit 25 phys.bleed
Damage +10% temporal, +5% physical
When Hit 25 phys.bleed
defense ------
Resistance +15% temporal
Animate Blade:
Effective talent level: 5.0
Power cost 15 out of 25/25.
Range 10
Cooldown: 1
Travel.spd instantaneous
Is: a spell
Description: Open a hole in space, summoning an animated blade for 15 turns.
Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.
This item has been sent to the Item's Vault.

Goedalath Rock0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-9 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+3 eff.)
Spellpower +16 (+8 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invisibility +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.

Ring of the War Master0.1 Encumbrance
T5 ring jewelry
[Unique]
Master
While equipped:
Stats Str +3, Dex +3, Con +3
offense ------
Physical Crit +5.0%
Physical Power +10 (+3 eff.)
Ignore Armor +15
defense ------
Category Bonus +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Steam Powered Helm (3 def, 12 armour)3.0 Encumbrance
T5 head armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats Str +5, Cun +0, Con +5
defense ------
Armor +12
Defense +3 (+1 eff.)
Fatigue +10%
Resistance +10% all
Blind Resist +50%
A Helmet. But with steam power!
This item has been sent to the Item's Vault.

Honeywood Chalice2.0 Encumbrance
T4 totem charm
[Unique]
Nature
While equipped:
Stats Str +5
offense ------
Damage +5% physical
defense ------
Resistance +10% nature
Physical save +10 (+4 eff.)
Life Regen +0.15
Healmod +10%
other -------
Talents +1 Battle Trance
This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so.
This item has been sent to the Item's Vault.

The Guardian's Totem2.0 Encumbrance
T5 totem charm
[Unique]
Nature/Disrupt
While equipped:
Stats Wil +10
offense ------
When Hit:
* 18% chance to slow global speed by 47%
defense ------
Resistance +20% blight, +20% arcane
Spell save +20 (+10 eff.)
other -------
Masteries
+0.10 Wild-gift/Fungus
+0.10 Wild-gift/Antimagic
Call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.).
Uses 50 power out of 50/50
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)14.0 Encumbrance
T5 heavy armor
Reqs - Heavy armour training
[Unique]
Nature
While equipped:
Stats Str +6, Wil +6, Cun +4
Lck +10
defense ------
Armor +14
Defense +10 (+3 eff.)
Fatigue +16%
Resistance +20% lightning, +20% physical
+20% fire, +20% acid
+20% cold
Blind Resist +50%
Stun Resist +25%
Knockbk Resist +50%
other -------
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Corrosive Breath -3
Fire Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Wheel of Fate0.1 Encumbrance
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
[Unique]
Arcane
Weapon Damage 20.0 - 26.0 Physical
Uses 50% Cun, 50% Dex
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +12.0%
Attack Speed 100%
Lifesteal +6%
On-hit +20 blight, +20 fire
While equipped:
Stats Mag +5
defense ------
Resistance +10% blight, +10% fire
other -------
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0 Encumbrance
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Weapon Damage 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
other -------
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats Cun +10, Wil +10
offense ------
On-Hit 35 mind, 10% gloom effects
Ignore resists +20% all
defense ------
Defense +12 (+2 eff.)
Resistance +15% all
other -------
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony level 2
On Mind Hit: 8% Hateful Whisper level 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Cloak of Daggers (10 def, 0 armour)2.0 Encumbrance
T4 cloak armor
[Unique]
Steamtech
While equipped:
Stats Cun +6
offense ------
Physical Power +5 (+3 eff.)
defense ------
Defense +10 (+2 eff.)
Resistance +0% lightning, +0% cold
+0% nature
Physical save +10 (+3 eff.)
Has a 50% chance each turn to slash an adjacent enemy for 299 physical damage (based on Cunning), making them bleed.
This cloak seems to incorporate a series of blades attached to various spring mechanisms. Apparently the designer believed that the best defense was an active one.
This item has been sent to the Item's Vault.

Shantiz the Stormblade (15-20 power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Nature
Weapon Damage 15.0 - 19.5 Physical
Uses 100% Dex, 0% Cun
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +10.0%
Attack Speed 100%
On Hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
While equipped:
Stats Dex +20
defense ------
Slow Projectiles +40%
Instant Weapon Swap
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.

Fists of the Desert Scorpion (8 def, 4 armour)1.5 Encumbrance
T3 hands armor
[Unique]
Master/Psionic
While equipped:
Stats Str +3, Wil +3, Cun +3
offense ------
Damage +8% physical
defense ------
Armor +4
Defense +8 (+2 eff.)
Disarm Resist +40%
other -------
Masteries
+0.20 Technique/Grappling
Unarmed combat:
Weapon Damage 25.0 - 35.0 Physical
Uses 40% Dex, 40% Str, 40% Cun
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +10.0%
Attack Speed 87%
On Hit: 20% Poisonous Bite level 3
On Hit: 10% Quick as Thought level 3
On Hit: 5% Implode level 1
Mindhook:
Effective talent level: 5.5
Power cost 16 out of 24/24.
Range 6
Cooldown: 8
Travel.spd instantaneous
Is: a mind power
Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn.
Works on enemies up to 6 squares away.
The cooldown decreases, and the range increases, with additional talent points spent.
These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them.
Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
defense ------
Resistance +10% darkness, +10% cold
Spell save +8 (+4 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Galen's Flowing Robe (0 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats Mag +7, Wil +7, Cun +7
offense ------
Damage +37% physical
defense ------
Resistance +15% all
other -------
Masteries
+0.10 Spell/Occult technomancy
+0.10 Spell/Galvanic technomancy
+0.10 Spell/Terrene technomancy
20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe.
The circuit will do one of:
if more than one foe is in melee range: teleport away all foes
if below 50% life: increase all resistances by 20% for 5 turns
if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns
otherwise: reset the cooldown of the spell with the highest remaining cooldown
This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells!
This item has been sent to the Item's Vault.

Great Caller (10-11 power, 18 apr, nature damage)3.0 Encumbrance
T3 mindstar 1H weapon
[Unique]
Nature
Weapon Damage 10.0 - 11.0 Nature
Uses 30% Wil, 50% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +18
Critical Rate +2.5%
Attack Speed 100%
While equipped:
Stats Cun +3, Wil +3
offense ------
Damage +8% physical
other -------
Masteries
+0.10 Wild-gift/Summoning (utility)
+0.10 Wild-gift/Summoning (augmentation)
+0.10 Wild-gift/Summoning (melee)
+0.10 Wild-gift/Summoning (distance)
+0.10 Wild-gift/Summoning (advanced)
Gives a 30% chance that your nature summons appear as wild summons.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.

Helm of the Dominated (0 def, 9 armour)3.0 Encumbrance
T3 head armor
[Unique]
Master
While equipped:
Stats Str +2, Mag +4
offense ------
Physical Power +10 (+3 eff.)
defense ------
Armor +9
Fatigue +4%
Silence Resist +30%
other -------
Light -1
Masteries
+0.20 Race/Doomelf
Increases the range of Haste of the Doomed by 1.
An experimental helmet designed to enhance the effects of the Doomelf corruption.
This item has been sent to the Item's Vault.

Guise of the Hated (14 def, 0 armour)2.0 Encumbrance
T5 cloak armor
[Unique]
Psionic
While equipped:
Stats Dex +4, Wil +8, Cun +6
offense ------
Physical Crit +10.0%
On-Hit 30 mind, 30 darkness
Damage +4% all
defense ------
Defense +14 (+3 eff.)
Resistance +10% darkness, +10% mind
Mind save +10 (+3 eff.)
Stealth +12
other -------
Talents +5 Dark Vision
Masteries
+0.30 Cursed/Gloom
+0.30 Cursed/Darkness
On Mind Hit: 10% Creeping Darkness level 3
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.

Steam Powered Gauntlets (0 def, 12 armour)1.5 Encumbrance
T5 hands armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats Str +6, Dex +6
offense ------
Physical Crit +10.0%
Steam Crit +10%
Critical power +30.00%
Damage +8% all
defense ------
Armor +12
Disarm Resist +50%
Unarmed combat:
Weapon Damage 36.0 - 50.4 Physical
Uses 40% Cun, 40% Dex, 40% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +10.0%
Attack Speed 83%
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.

Vox0.1 Encumbrance
T5 amulet jewelry
[Unique]
Arcane
While equipped:
defense ------
Silence Resist +100%
other -------
See Invisibility +20
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.
