
Steel Helm of Garkul (0 def, 6 armour)Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+7 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+6 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Layanor (12 def, 6 armour)Requires:
- Heavy armour training
- Strength 20
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 2
When wielded/worn:
Armour penetration: +1
Armour: +6
Defense: +12 (+6 eff.)
Fatigue: +12%
Changes stats: +6 Str / +2 Wil / +3 Con
Changes resistances: +15% acid / +7% physical / +12% darkness
Only die when reaching: -20.00 life
Light radius: +2
It can be used to activate talent Track, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 12 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Gadhenne (70-106 power, 4 apr)Requires:
- Strength 48
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 70.5 - 105.8
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 94 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Accuracy: +12 (+10 eff.)
Physical crit. chance: +30.0%
Physical power: +16 (+8 eff.)
Defense: +12 (+6 eff.)
Changes resistances: +3% nature
Blindness immunity: +20%
Disarm immunity: +67%
Life regen: +4.00
Healing mod.: +15%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
