
This item will automatically be transmogrified when you leave the level.Eel-skin armour (16 def, 0 armour)
Requires:
- Level 15
Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Defense: +16 (+5 eff.)
Fatigue: +2%
Changes stats: +3 Cun / +2 Dex
Changes resistances: +15% lightning
Poison immunity: +50%
Pinning immunity: +50%
Talent on hit(nature): Call Lightning (10% chance level 2).
It can be used to activate talent Call Lightning (costing 25 power out of 50/50) :
Effective talent level: 2.0
Power cost: 25 out of 50/50.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 35.84 to 107.52 lightning damage (71.68 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.

steel dagger 'Sparkborn' (13-17 power, 6 apr)Requires:
- Dexterity 16
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 2
Base power: 13.0 - 16.9
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 11% chance to reduce all saves and defense by 18
Damage (Melee): +7 mind
Damage against: +11% Unnatural
When wielded/worn:
Accuracy: +7 (+2 eff.)
Defense: +6 (+2 eff.)
Effects on melee hit:
* 10% chance to slow global speed by 44%
Changes stats: +2 Cun / +3 Wil
Changes resistances: +6% lightning / +6% nature
Disarm immunity: +24%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

dreamer's woollen robe of alchemy (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 2
When wielded/worn:
Changes resistances: +11% acid / +11% physical / +11% darkness / +12% cold / +11% fire / +12% mind / +9% all
Changes damage: +9% acid / +7% physical / +9% fire / +7% cold
Talent cooldown: Refit Golem (-3 turns)
Physical save: +12 (+4 eff.)
Spell save: +12 (+4 eff.)
Mental save: +26 (+14 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Elemental FuryRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Wheel of FateRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50
Activation costs 1 power out of 1/1.
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
