
Cinderfeet (3 def, 5 armour)2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +18% fire
----- def -----
Armour +5
Defense +3 (+1 eff.)
Fatigue +6%
Resists +20% cold
---------- misc
Light +2
Each step you take leaves a burning trail behind you lasting 5 turns that deals 28 fire damage (based on Spellpower) to foes who enter it.
A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate.
This item has been sent to the Item's Vault.

Zanyrim the Blazetickler4.0
T2 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane/Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +7
Ranged+ +8 acid +8 lightning
While equipped:
dps ----------
Dmg.mod +15% acid +15% mind
+15% lightning
Res.pen +5% mind +9% all
Acc +12 (+6 eff.)
Apr +8
----- def -----
Resists +3% light
---------- misc
Light +1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Emerin the steel greatmaul (36-55 power, 2 apr)5.0
T2 greatmaul 2H weapon
[Random Unique]
Arcane/Master
Power 36.5 - 54.8 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +2
Crit +3.0%
Atk.spd 100%
On Crit:
* Splash the target with acid dealing 130 damage over 5 turns and reducing armor and accuracy by 17
While equipped:
Stats +4 Con
dps ----------
Phys.pwr +7 (+2 eff.)
Res.pen +7% all +10% physical
Acc +10 (+5 eff.)
Apr +10
----- def -----
Defense +15 (+7 eff.)
Disarm- +20%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

The Black Boots (2 def, 1 armour)2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
----- def -----
Armour +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Prismatic Rune (6 turns; temporal, physical, light, arcane)0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 temporal, 3 physical, 4 light, 4 arcane
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Thalore-Wood Cuirass (4 def, 12 armour)12.0
T2 massive armor
Reqs Massive armour training
[Unique]
Nature/Master
While equipped:
Stats +3 Dex +3 Wil +3 Con
----- def -----
Armour +12
Defense +4 (+2 eff.)
Fatigue +14%
Resists +18% cold +18% darkness
+18% nature
Heal.mod +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Crystal Focus0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

Rungof's Fang1.0
fang misc
[Unique]
Nature
While carried:
dps ----------
Apr +7
---------- misc
Telepathy Animal/Canine
A fang from the great warg, Rungof, still covered in blood.
This item has been sent to the Item's Vault.

Telekinetic Core2.0
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Phys.pwr +3 (+1 eff.)
Mind.pwr +3 (+1 eff.)
Dmg.mod +6% physical
----- def -----
Resists +5% physical
Phys.save +12 (+4 eff.)
Psionic Pull:
Level 3.0
Pwr.cost 18 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Description: Pull all foes toward you in radius 5 while dealing 52 physical damage.
The damage will increase with your mindpower.
This heavy torque appears to draw nearby matter towards it.
This item has been sent to the Item's Vault.

Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 5 armour)1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+4 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.

Eye of the Dreaming One2.0
T1 misc tool
Reqs Level 15
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+2 eff.)
----- def -----
Mind.save +10 (+5 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Sleep:
Level 3.0
Pwr.cost 20 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.
